Fading Suns Designer Diary – November 2017
Return to the 51st Century!
When the stars at night were…, well, not big or bright. Fading, in fact.
Fading Suns is a far-future space opera setting that first appeared in the mid-’90s in the form of a tabletop roleplaying-game line and the computer strategy game Emperor of the Fading Suns.
It depicts a future where humanity’s rise and fall across the stars led to a neo-feudal society of nobles, priests, merchant guilds, and finally, an emperor ruling over all. It is a cosmos where weird, barely understood high-tech clashes with the superstitions and miraculous powers of religion. Our protagonists — the player characters — are pilgrims in this far-future passion play, this spiritual sojourn amid the stars. In the shadow of the incomprehensible and monumental technology left behind by an elder race, every action — every thought, every sin — can have stellar significance.
Ulisses is bringing back this critically-heralded sci-fi game for new and old gamers. Now we can finally pick up the story again and see just where the sinful stars will lead us.