Search found 21 matches

by coyotegrey
Sun Apr 21, 2019 12:20 am
Forum: Setting Discussion (TORG)
Topic: Transformation (what does it look like in your games?)
Replies: 9
Views: 755

Re: Transformation (what does it look like in your games?)

I guess another way to think about it is what do the "possibilities" mean? What does the law of one mean exactly and what happens when a world completely transforms to a new reality/cosm. To me, I prefer to think of them as separate realities with separate potential versions of characters ...
by coyotegrey
Sat Apr 20, 2019 3:18 pm
Forum: Setting Discussion (TORG)
Topic: Transformation (what does it look like in your games?)
Replies: 9
Views: 755

Transformation (what does it look like in your games?)

I'm curious what transformation actually looks like in your games. For example: ⋅ Are people still themselves but can't remember how stuff works? I.e. they remember all their past history but now they can't get a toaster to work. ⋅ Or is it more like altering a timeline where whe...
by coyotegrey
Fri Apr 19, 2019 3:53 pm
Forum: Rules Questions (TORG)
Topic: Aysle Preview #4 - Uthorion
Replies: 31
Views: 1798

Re: Aysle Preview #4 - Uthorion

One really interesting thing to note is that with a Mind of 19, Uthorian is actually smarter than supervillain super-genius Dr. Mobius (Mind of 18). Whatever else Uthorian is, he's emphatically not a dumbass barbarian who can throw Fireballs. Right now, he's the smartest of the High Lords so far. I...
by coyotegrey
Wed Apr 17, 2019 11:04 am
Forum: Setting Discussion (TORG)
Topic: Orrorsh should drop a Maelstrom Bridge into New Mexico - Old West / Horror
Replies: 38
Views: 2747

Re: Orrorsh should drop a Maelstrom Bridge into New Mexico - Old West / Horror

OldCoot wrote:The ol' hangin' tree down past the sheriff's office is obviously a Nightmare Tree...


That's a cool idea. Plus could be subtler than dropping a bridge. Maybe have a stranger with no name show up from Jonestown on Gaea who has been looking for the Gaunt Man's secret canyon fortress.
by coyotegrey
Sat Apr 13, 2019 2:42 pm
Forum: Rules Questions (TORG)
Topic: Aysle Preview #3 - Perks
Replies: 33
Views: 2074

Re: Aysle Preview #3 - Perks

I just want to say love everything so far. And...for a friend...hoping the baby drake can be taken by non-elves (and maybe non Aysle folks with cosm adaptation) without spending a boatload of experience points. :)
by coyotegrey
Wed Apr 10, 2019 8:18 pm
Forum: Rules Questions (TORG)
Topic: House rule so PCs can own personal vehicles -- thoughts?
Replies: 50
Views: 3072

Re: House rule so PCs can own personal vehicles -- thoughts?

It's kind of frustrating that even the Wealthy Perk makes it nearly impossible for a PC to start with a personal vehicle. Your only canonical option is to talk the GM into letting you buy one of the lowest-end vehicles from Nile, and start with almost no other gear. You can't even afford a Kawasaki...
by coyotegrey
Fri Apr 05, 2019 9:55 am
Forum: Setting Discussion (TORG)
Topic: Aysle Preview #1 - One Year Later...
Replies: 51
Views: 3937

Re: Aysle Preview #1 - One Year Later...

Will the Aysle book reveal who this is?

Image
by coyotegrey
Thu Mar 28, 2019 3:01 pm
Forum: Rules Questions (TORG)
Topic: Cosm Adaptation
Replies: 29
Views: 1721

Re: Cosm Adaptation

So, the SK who takes this perk, for "Flight" say, can ignore the first time they disconnect each act, mitigating the 4 Case factor. And if they also take Adaptable, then it isn't a contradiction at all in the Nile or Wonders. That's neat. Expensive, but neat. Sorta like a mixed cosm Core ...
by coyotegrey
Fri Mar 22, 2019 6:04 pm
Forum: Rules Questions (TORG)
Topic: Is Psionic Technology possible...?
Replies: 19
Views: 1512

Re: Is Psionic Technology possible...?

Pan-Pacifica has the feel of the Nile Empire to me. It's going to have sooooooooooooooooo much stuff in it. Ha, if there was a slack-like thumbs up I would be using it instead of replying. Since I replied, I'll just add that I imagine this will include some form of psi inhibitors. Collars, drugs, e...
by coyotegrey
Thu Mar 21, 2019 2:56 pm
Forum: Tangents and Miscellany (TORG)
Topic: Custom Spirit Perk
Replies: 5
Views: 453

Re: Custom Spirit Perk

Thanks for all the advice. I'm actually using this in game to reflect spirits rather than hand wave it, but it may just be NPCs. On further reflection, I'll probably add a similar cha/persuasion limitation to edeinos.

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