Search found 945 matches

by utsukushi
Fri Jan 17, 2020 4:06 pm
Forum: Rules Questions (TORG)
Topic: Increase Axiom
Replies: 6
Views: 196

Re: Increase Axiom

http://www.ulisses-us.com/forum/viewtopic.php?f=28&t=3975&p=40891 ...Was the original discussion, and Deanna even mentioned that we'd see it in Heroes. I'd forgotten, but going to look, sure enough, it's in Tech, because I suppose where else would it go? But personally I like this idea. I un...
by utsukushi
Fri Jan 17, 2020 12:14 pm
Forum: Rules Questions (TORG)
Topic: Vow of nonViolence
Replies: 20
Views: 441

Re: Vow of nonViolence

Totally agree that the -2 line would have worked better in the second paragraph, where it's talking about the character making attacks. But the wording about using it after an opponent has rolled an attack... that seemed clear to me. That's why Opponent Fails is actually an Errata and not just a cla...
by utsukushi
Fri Jan 17, 2020 11:51 am
Forum: Rules Questions (TORG)
Topic: Aysle Backer Archetypes
Replies: 40
Views: 817

Re: Aysle Backer Archetypes

Yes, that! Thank you, Savioronedge - I think you may have put it better than I've managed in what feels like twenty years of complaining about it. :lol: (And that's from my side! I can't imagine how long it's been for poor Deanna.) Though it's actually important to remember that Skills don't need po...
by utsukushi
Wed Jan 15, 2020 10:52 pm
Forum: Rules Questions (TORG)
Topic: Aysle Backer Archetypes
Replies: 40
Views: 817

Re: Aysle Backer Archetypes

I agree that the perks on the Backer Archetypes can get a bit wild, though. I'd be leery of accepting them as a GM if only because they seem so tied to the archetype concepts and making them "work". Oh, I'd caught Columbo, but I missed Tahani, too! Thanks for pointing that out. But more i...
by utsukushi
Tue Jan 14, 2020 3:18 pm
Forum: Rules Questions (TORG)
Topic: Aysle Backer Archetypes
Replies: 40
Views: 817

Re: Aysle Backer Archetypes

That's fair, but even ignoring that, a free Interaction every round is pretty huge compared to most Perks, especially since it's separate from your character but uses your values. So you can actually use the same Skill twice in a round, which is generally blocked for good reason. Your Raven can Inti...
by utsukushi
Tue Jan 14, 2020 3:00 pm
Forum: Rules Questions (TORG)
Topic: Pan-Pacifica Infection Cards
Replies: 7
Views: 260

Re: Pan-Pacifica Infection Cards

I'm not much for social deduction games, but suddenly I desperately want to play a game of Werewolf, Pan-Pacifica Style. "Me? I'm definitely a Delphi Agent, not the Kanawa infiltrator. Or the infected. Or the traitor. Or the mole. Or the mutant. Or the yakuza spy. Or the Black Boardmember. ...O...
by utsukushi
Tue Jan 14, 2020 2:47 pm
Forum: Rules Questions (TORG)
Topic: Aysle Backer Archetypes
Replies: 40
Views: 817

Aysle Backer Archetypes

There are some super cool concepts in the Backer Archetypes, always, and I wanted to start with a thanks to everyone who has contributed them! Some of the Perks are really bothering me, though. I've felt for a while that the Perks they introduce tend to be a little unbalanced, and the Aysle set is f...
by utsukushi
Sun Jan 12, 2020 1:11 pm
Forum: Rules Questions (TORG)
Topic: Cyberpapacy Sourcebook Preview Discussion
Replies: 237
Views: 8671

Re: Cyberpapacy Sourcebook Preview Discussion

So, first of all I have to say, Savior, that I don't think you're abusing Neurodiverse at all. Even in Eternity's huge mix of genres, "Romero-esque Zombies" is a narrow enough focus to really only come up if the GM specifically feeds it to you, so being Up for things like shooting them in ...
by utsukushi
Sat Jan 04, 2020 9:38 pm
Forum: Rules Questions (TORG)
Topic: Cyberpapacy Sourcebook Preview Discussion
Replies: 237
Views: 8671

Re: Cyberpapacy Sourcebook Preview Discussion

TorgHacker wrote:Why I asked that people use the reporting mechanism. As is, there are...

872 entries I need to go through. (Obvs lots of them are dupes)

:shock:

Is that all? I wonder who submitted the other one... :lol:
by utsukushi
Fri Dec 27, 2019 2:13 pm
Forum: Rules Questions (TORG)
Topic: Quick Rules Question - Darkness Penalty
Replies: 7
Views: 405

Re: Quick Rules Question - Darkness Penalty

It might be cool, especially in Orrorsh, to have special Darkness that ignores abilities to see in Darkness, but generally speaking I'm pretty sure Darkness-creating-things like Mage Dark are exactly what being-able-to-see-in-Darkness things are for . Naturally occurring darkness penalties are incre...

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