Search found 19 matches

by Doomweber
Tue Oct 24, 2017 11:13 pm
Forum: Tangents and Miscellany (TORG)
Topic: House Rules
Replies: 113
Views: 7246

Re: House Rules

That's how I read it. Just wanted others views.
by Doomweber
Tue Oct 24, 2017 9:09 pm
Forum: Tangents and Miscellany (TORG)
Topic: House Rules
Replies: 113
Views: 7246

Re: House Rules

Just a query guys. So we are talking about shooting into Melendez, when I thought, "Hey, can't you use a pistol in Melee?" So, that begs the question, does that shoot a random combatant? My thought is no, you are close enough that it wouldn't hit someone you aren't shooting at, but I could...
by Doomweber
Tue Oct 03, 2017 12:32 am
Forum: Tangents and Miscellany (TORG)
Topic: Combat issues
Replies: 23
Views: 1188

Re: Combat issues

So here's my take on the combat issue. My group is going through the Day One LL adventure. In most of the combats, it's Leena or Isabel finishing off the T-Rex or Mosasaur. But really, if you studied it, it was the paloebotanist who was the most important combat person. With his trick skill alone, h...
by Doomweber
Sat Sep 30, 2017 2:13 am
Forum: Rules Questions (TORG)
Topic: Start/End of Act/Scene
Replies: 32
Views: 2547

Re: Start/End of Act/Scene

I think that running with seven players would exponentially increase the odds of a glory being played. In oTorg, they even added a rule that varied the amount of cards in your starting hand based on the number of players. Since most groups run with around four, you are almost doubling the odds of ha...
by Doomweber
Thu Sep 28, 2017 10:21 pm
Forum: Setting Discussion (TORG)
Topic: The Living Land Preview #1
Replies: 42
Views: 2376

Re: The Living Land Preview #1

Ok, if it is Indianapolis, then I would be inclined to go with the Moter Speedway. Besides the obvious Miami Beach, no clue on that one either.
by Doomweber
Thu Sep 28, 2017 9:19 pm
Forum: Setting Discussion (TORG)
Topic: The Living Land Preview #1
Replies: 42
Views: 2376

Re: The Living Land Preview #1

While my initial thought was the House of Mouse, I'm thinking it is more likely Canaveral. As far as the one in Ill/Ind, I have no idea. It seems to be right on the border. Anyone living close have any idea?
by Doomweber
Tue Sep 26, 2017 10:13 pm
Forum: Setting Discussion (TORG)
Topic: Delphi Council Missions BookDelphi just came out!
Replies: 17
Views: 1275

Re: Delphi Council Missions BookDelphi just came out!

Oh, and we still don't know what makes that black box so important....

On another note, I am sooooo stealing the Tesla storyline. Sure, he was BSCrazy, but he still was a genius. And his home is Jersey.
by Doomweber
Tue Sep 26, 2017 10:10 pm
Forum: Setting Discussion (TORG)
Topic: Delphi Council Missions BookDelphi just came out!
Replies: 17
Views: 1275

Re: Delphi Council Missions BookDelphi just came out!

I think the thing you are dealing with is expectation vs. reality. US just cranked out 12 scenarios in all realms and packed them into ONE book. If you look at an original TORG compilation, like Full Moon Draw, they only have 5/6 one act adventures in them. So, yes, there are glitches (My "favo...
by Doomweber
Tue Sep 05, 2017 8:01 pm
Forum: Official Timeline and Product Announcements (TORG)
Topic: Delphi Council Session - Gen Con 2017
Replies: 8
Views: 2101

Re: Delphi Council Session - Gen Con 2017

Also important, as it was ratified as a Delphi Council rule: Never set anything on fire while your party is still in it.
by Doomweber
Tue Jul 18, 2017 8:36 pm
Forum: Setting Discussion (TORG)
Topic: Possible Axiom changes during the war
Replies: 4
Views: 493

Re: Possible Axiom changes during the war

I think most of the bumps could be possible, but the designers might be hesitant to bump up too much in a "creep". The only one I would say won't happen would be Tharkold's magic axiom. It is stated that it is going down, not up.

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