Search found 27 matches

by OldCoot
Fri Sep 20, 2019 2:03 pm
Forum: Rules Questions (TORG)
Topic: Cyberpapacy Preview #2 - Cyberware
Replies: 13
Views: 184

Re: Cyberpapacy Preview #2 - Cyberware

'Bit!' was the thing that flashed in my mind when I first saw the drone jockey art - glad to see the follow-through! The previewed Perks all sound spot on. Definitely looking forward to this one, even more than I did Aysle.
by OldCoot
Fri Sep 20, 2019 5:19 am
Forum: Rules Questions (TORG)
Topic: House Rule: Alternate Perks
Replies: 17
Views: 335

Re: House Rule: Alternate Perks

To be honest, I'd feel a bit squidgy about it at my table (as either player or GM). I really like the idea that as a player, your choices are your choices, and you get to deal with the difficulties as well as the benefits. Not to mention the opportunity to play certain Perks for laughs (or drama). B...
by OldCoot
Tue Aug 27, 2019 3:19 pm
Forum: Rules Questions (TORG)
Topic: Stacking Perks and Pulp Mind Control
Replies: 3
Views: 749

Re: Stacking Perks and Pulp Mind Control

I figure that kind of mind control is pretty much the same as that demonstrated in Force Awakens, where Rey zaps the guard to let her loose, and then drop his gun. He's kind of in a daze, not really aware of what he's doing, at least not enough to alert anyone else that anything alarming is going on.
by OldCoot
Fri Aug 23, 2019 6:06 pm
Forum: Conventions and Events
Topic: Dragonflight 40 - Bellevue, WA
Replies: 1
Views: 1971

Re: Dragonflight 40 - Bellevue, WA

Just a brief report. Our event went well, about 15 players with 4 GMs. The heroes discovered and disrupted a number of schemes around the world: -the secret factory in Cyberpapacy Argentina which was assembling a Mechagodzilla was infiltrated and sabotaged -the ritual to infuse a dragon in Finland w...
by OldCoot
Fri Aug 23, 2019 5:56 pm
Forum: Setting Discussion (TORG)
Topic: Things you'd like to know about Pan-Pacifica
Replies: 57
Views: 4881

Re: Things you'd like to know about Pan-Pacifica

A lot of what I'd kick in has already been said: --martial arts with weapons, and maybe 'styles' (though I'm not sure how you could do the latter as more than mere perk labels without getting grittier than TorgE ought to be - but I'm not a game designer, that's your job, ha!) --some development of t...
by OldCoot
Thu Aug 22, 2019 3:28 pm
Forum: Setting Discussion (TORG)
Topic: Things you'd like to know about Tharkold
Replies: 91
Views: 6208

Re: Things you'd like to know about Tharkold

The main thing I want to see from this one is "Why is this place somewhere to go?" There's some *stuff* laying around, thanks to the nuclear bombing of a bridgehead, sure, but what makes adventures here interesting? What makes players go, "Man, we have GOT to go check out Russia!&quo...
by OldCoot
Fri Aug 16, 2019 3:39 am
Forum: Tangents and Miscellany (TORG)
Topic: Some creative help with a tricky character concept
Replies: 14
Views: 2712

Re: Some creative help with a tricky character concept

Possible businesses... Shipping. Whether by rail, truck, aeroplane, or zeppelin, this gives ready access to just about anywhere. Government contracts provide access to most security installations. With cosm restrictions making long-range travel problematic, he could have arrangements with various ma...
by OldCoot
Thu Aug 15, 2019 10:24 pm
Forum: Tangents and Miscellany (TORG)
Topic: Some creative help with a tricky character concept
Replies: 14
Views: 2712

Re: Some creative help with a tricky character concept

My impulse would be to run with the 'famous' aspect. Make him a well-known figure, especially among the elite. Made his name finding interesting things in odd places, right? Many of those things would be cultural treasures, good for inspiring faith and even loyalty. As a philanthropic gesture, he gi...
by OldCoot
Mon Aug 12, 2019 1:50 pm
Forum: Tangents and Miscellany (TORG)
Topic: Perks, Powers, and Savage Worlds
Replies: 20
Views: 3709

Re: Perks, Powers, and Savage Worlds

Given the potency of spells, psionics, and miracles, I'm not a fan of giving out more of them, either as a GM or player. It's too easy a slide towards power creep, and the non-caster gets the short end of the stick... unless you start giving away gear and cyberwear at a similar increased rate. Peopl...
by OldCoot
Mon Jul 15, 2019 3:33 pm
Forum: Tangents and Miscellany (TORG)
Topic: Will this be new Church Police equipment?
Replies: 6
Views: 343

Re: Will this be new Church Police equipment?

or something like this: https://en.wikipedia.org/wiki/Williams_X-Jet

" The vehicle was nicknamed "The Flying Pulpit" for its shape."

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