Search found 103 matches

by vaminion
Fri Nov 08, 2019 12:33 pm
Forum: Rules Questions (TORG)
Topic: Maelstrom
Replies: 47
Views: 2138

Re: Maelstrom

Okay, talked about this further with Darrell. Card play on an action is simultaneous. Normally this doesn't matter. In this case it does. The Malestrom card would prevent the expenditure of the Possibilities, including Hero and Drama cards. If you want to hit someone with Coup de Grace cards, etc e...
by vaminion
Tue Nov 05, 2019 10:27 am
Forum: Rules Questions (TORG)
Topic: Maelstrom
Replies: 47
Views: 2138

Re: Maelstrom

All this does is change the turn trickery to make it happen. Have Big PC Attacker #1 make their attack, using possibilities to get an Outstanding. The second the Outstanding is confirmed you drop Maelstrom. The GM has to declare whether or not they are soaking before you roll your BD*. If they say y...
by vaminion
Wed Oct 09, 2019 9:56 am
Forum: Rules Questions (TORG)
Topic: Physical Adept?
Replies: 46
Views: 8571

Re: Physical Adept?

The math's not there. First you've got the action economy. 1 spell/round with ramping up penalties from concentration means that you're taking at least 1 round to come online, possibly more, until you get Magister/Multi-Tastker. Second there's the constant concentration checks with the aforementione...
by vaminion
Thu Oct 03, 2019 11:45 am
Forum: Rules Questions (TORG)
Topic: Bulletsmith is contradictory, but when?
Replies: 16
Views: 8135

Re: Bulletsmith is contradictory, but when?

I’d argue that since the slayer’s gun is provided by a Perk that’s a contradiction outside of Orrorsh that the gun itself is a contradiction. I’d argue the same for the armor provided by Dragon Warrior, it also is “starred” but if the gear provided by the Perk isn’t a contradiction, the star means ...
by vaminion
Mon Sep 02, 2019 7:33 pm
Forum: Rules Questions (TORG)
Topic: Active Defense FAQ entry clarification question
Replies: 35
Views: 12665

Re: Active Defense FAQ entry clarification question

My understanding of Active Defense is much simpler than this discussion. Active Defense is not a skill roll, or an action. You roll a D20 and compare it to the table to see what bonus you get. That bonus is a minimum +1. If you roll well (a 13 or higher on a D20), then the bonus is higher. That bon...
by vaminion
Wed Aug 28, 2019 12:13 pm
Forum: Setting Discussion (TORG)
Topic: Things you'd like to know about Tharkold
Replies: 93
Views: 31337

Re: Things you'd like to know about Tharkold

I'm coming in with minimal exposure to Tharkold, but 2016 Doom feels like a really good fit in terms of tone and tech.
by vaminion
Tue Aug 27, 2019 11:48 am
Forum: Setting Discussion (TORG)
Topic: Things you'd like to know about Pan-Pacifica
Replies: 57
Views: 25100

Re: Things you'd like to know about Pan-Pacifica

I also would like to put in a vote for an "Appendix N", if possible. Most of my players and I imagine most of the audience for the game have pretty limited exposure to Asian thrillers that could be real choice reference points for Pan-Pacifica. I agree. When TE originally came out it was ...
by vaminion
Mon Aug 26, 2019 10:31 am
Forum: Rules Questions (TORG)
Topic: Stacking Perks and Pulp Mind Control
Replies: 3
Views: 4060

Stacking Perks and Pulp Mind Control

I'm mixing two questions here. Sorry. 1) Pulp Mind Control has an enhancement that lets you roll persuasion instead of willpower/mind . If I have a perk that makes persuasion tests Favored, does that mean that the persuasion test to mind control someone is also Favored? 2) The fluff for Mind Control...
by vaminion
Mon Aug 26, 2019 8:38 am
Forum: Setting Discussion (TORG)
Topic: Things you'd like to know about Pan-Pacifica
Replies: 57
Views: 25100

Re: Things you'd like to know about Pan-Pacifica

You have to remember Rule 0 - "Player characters exist". This is true in PP as it is in CP... you have to have ways to get around the Observation State and do STUFF because you're heroes and that's what heroes do. This puts an onus on both the writers, and the GMs, to have holes in system...

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