Search found 11 matches

by MitchellTF
Wed Nov 14, 2018 7:42 pm
Forum: Rules Questions (W&G)
Topic: Stupid additional Talent idea
Replies: 2
Views: 48

Re: Stupid additional Talent idea

...Damn. I...was not expecting such a detailed answer. Considering it's LITERALLY just buying that off? I'm thinking 15 BP would be fair. (My original plan was 20!)
by MitchellTF
Tue Nov 13, 2018 2:20 pm
Forum: Rules Questions (W&G)
Topic: Stupid additional Talent idea
Replies: 2
Views: 48

Stupid additional Talent idea

What would be a fair amount of BP to buy off the +2DN to persuasion for being a killer cyborg with Cybernetic Reconstruction. One of my players grabbed it...but is worried about that penalty.
by MitchellTF
Mon Aug 27, 2018 6:31 pm
Forum: Rules Questions (W&G)
Topic: Flameweapons...
Replies: 12
Views: 1159

Re: Flameweapons...

Verispex, ya might need to go to the OTHER forum where this is under discussion. :)
by MitchellTF
Mon Aug 27, 2018 4:25 pm
Forum: Rules Questions (W&G)
Topic: Grenades and other <Blast>
Replies: 17
Views: 728

Re: Grenades and other <Blast>

I'd be tempted to rule that, even if you target a space, you have to at least beat SOME difficulty...in this case, probably 3. This is to represent you need SOME skill to toss a grenade in. Or, at the least, the defense of the weakest enemy. But, yes. By the RUles, it seems that you are automaticall...
by MitchellTF
Mon Aug 27, 2018 1:41 pm
Forum: Tangents and Miscellany (W&G)
Topic: Fan-Stats time
Replies: 1
Views: 828

Fan-Stats time

Hi. I'm looking things over...and pondering some fan-stats for a few things. Specifically? Knights, and Playable Gretchin. Why playable Gretchin? Because I have a player who had a goblin bard in a DnD campaign, and it got me pondering. My loose ideas, outside of tweaking costs, are figuring out the ...
by MitchellTF
Mon Aug 27, 2018 12:09 pm
Forum: Newcomer Introduction and FAQ (W&G)
Topic: Playable Necrons? from Austin, Tx
Replies: 4
Views: 1507

Re: Playable Necrons? from Austin, Tx

Ooooh....One of my PCs would LOOOOVE playable Necrons.
by MitchellTF
Sat Mar 03, 2018 10:42 pm
Forum: Setting Discussion (W&G)
Topic: Imperium Nihilus Campaign
Replies: 5
Views: 1299

Re: Imperium Nihilus Campaign

Haarlock Legacy is fun. And my players LOVED the start of Apostasy Gambit. The 'no gear' part in the beginning was a great way to keep some types of players in line...
by MitchellTF
Wed Feb 28, 2018 11:13 pm
Forum: Tangents and Miscellany (W&G)
Topic: Comic
Replies: 8
Views: 937

Re: Comic

I myself wouldn't be averse to having the comic be in the book...it's a good way to get people in the mindset.

I'm glad that Wrath only rerolls failures. I like having CONSISTENT damage. System looks fun and workable! Moreso then the percentage system that had loyalists complaining.
by MitchellTF
Wed Feb 28, 2018 11:00 pm
Forum: Setting Discussion (W&G)
Topic: Imperium Nihilus Campaign
Replies: 5
Views: 1299

Re: Imperium Nihilus Campaign

This is a bit unique...but I'm basically going to have mine replace Module 3 in the Apostasy Gambit. In Dark Heresy Edition 1. See, I've been running my players through modules for YEARS. Apostasy Gambit was going to be my big season finale...but I kept delaying it. And, quite frankly? I didnt' thin...
by MitchellTF
Wed Feb 28, 2018 10:54 pm
Forum: Setting Discussion (W&G)
Topic: planning to run a 40K RPG soon, but the new system isnt out yet...
Replies: 5
Views: 1300

Re: planning to run a 40K RPG soon, but the new system isnt out yet...

Sam, your second idea sounds like a great plan...but you do need to make one big thing before fully fleshing it out. Plan for module breaks and frak-ups. Especially playing as Orkz...expect the players to just do something INSANE. Like, you know, Krummping the Mad Doc cause he talks back. Or stealin...

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