Search found 119 matches: Guidelines

Searched query: guidelines

by Count Thalim
Wed Aug 07, 2019 12:09 pm
Forum: Rules Questions (TORG)
Topic: How Surprise Works
Replies: 13
Views: 453

Re: How Surprise Works

... exactly then I would go with the statue getting a free attack even though they are guarding against it. For my group that treats the rules as guidelines then we would go with what feels more appropriate to us.
by Kanaris
Thu Aug 01, 2019 12:11 am
Forum: Rules Questions (TORG)
Topic: Breaking free of Mind Control (pulp vs psi)
Replies: 24
Views: 1595

Re: Breaking free of Mind Control (pulp vs psi)

... on how to homebrew a charm person spell which is balanced with these powers? Pixaud's assigns it a magic axiom of 11, though under the TorgE axiom guidelines I would assign it an axiom of 12. Either way, it could be cast without contradiction anywhere other than CE, LL or PP. I also would have ...
by GeniusCodeMonkey
Sun Jul 21, 2019 10:43 am
Forum: Setting Discussion (TORG)
Topic: Fires of Ra Discussion and Questions
Replies: 127
Views: 23883

Re: Fires of Ra Discussion and Questions

... needed. I want your players to have a tough time, but not necessarily get wiped out! Consider the adventure like the pirate code –– more like guidelines . Will do.
by hawaiianbrian
Sat Jul 20, 2019 3:51 pm
Forum: Setting Discussion (TORG)
Topic: Fires of Ra Discussion and Questions
Replies: 127
Views: 23883

Re: Fires of Ra Discussion and Questions

... needed. I want your players to have a tough time, but not necessarily get wiped out! Consider the adventure like the pirate code –– more like guidelines .
by Zackzenobi
Mon Jul 15, 2019 11:45 am
Forum: Setting Discussion (TORG)
Topic: Nile Empire En Media Res
Replies: 6
Views: 504

Nile Empire En Media Res

... them until I get the hard copies. YMMV. On pg 81 the Law of Action it talks about starting the characters off In Media Res occasionally. Are there guidelines for starting off in the middle of a chase? Should the Heroes already have a card in their pool? Should the Villians be at Step B and the ...
by Count Thalim
Sun Jul 14, 2019 5:44 pm
Forum: Tangents and Miscellany (TORG)
Topic: Old School Perspective
Replies: 12
Views: 458

Re: Old School Perspective

... no one to learn from. I still look back and cringe at some of the games we ran then. If you learn from a GM who treats the written adventures as guidelines you are likely to have a different outlook on gaming than one who has a stack of rulebooks next to them for reference purposes. And I also ...
by GeniusCodeMonkey
Sun Jul 14, 2019 6:10 am
Forum: Tangents and Miscellany (TORG)
Topic: Old School Perspective
Replies: 12
Views: 458

Re: Old School Perspective

Rules are more like guidelines, especially in role playing games.
by mathey
Sat Jun 15, 2019 9:18 am
Forum: Setting Discussion (TORG)
Topic: New/Old Conversions for Eternity
Replies: 29
Views: 8877

NPC Stat Guidelines

Here's some NPC stat guidelines I've been working on, based on what's been released so far. Its a work in progress and can certainly be improved upon by smarter math people. AVERAGE PERSON SKILL RATINGS 5 (weak) and 10 (strong) (average ...
by mathey
Sat Jun 15, 2019 9:13 am
Forum: Setting Discussion (TORG)
Topic: New/Old Conversions for Eternity
Replies: 29
Views: 8877

Re: New/Old Conversions for Eternity

... stats, particularly weapon numbers, and that's about where I've stopped now. My biggest takeaways are not really that surprising but can be useful guidelines: oTorg ability and skill scores didn't have as hard of a ceiling, and late game stats spiked as bloat inevitably pushed things there. There's ...
by GeniusCodeMonkey
Fri May 17, 2019 12:39 am
Forum: Rules Questions (TORG)
Topic: Telekinesis errata
Replies: 84
Views: 11398

Re: Telekinesis errata

... errata in the future for higher axioms. I'm sure you went through the same exercise with miracles and the higher axioms of LL, I.e. you now have guidelines for miracles for all axioms between LL and PP.

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