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by TorgHacker
Fri Dec 23, 2016 11:10 am
Forum: Setting Discussion (TORG)
Topic: Preview #2 - Reality
Replies: 73
Views: 14634

Re: Preview #2 - Reality

To clarify further on phasing-out. It doesn't disappear entirely. It's 'there' but 'not there' in a pseudo-Schroedinger superposition. So if you're wearing your Rocket Ranger Battlesuit you're not going to suddenly fall through it. However, it doesn't function. So that cybernetic heart stops pumping...
by TorgHacker
Fri Dec 23, 2016 1:36 am
Forum: Setting Discussion (TORG)
Topic: Preview #2 - Reality
Replies: 73
Views: 14634

Re: Preview #2 - Reality

That moment when you wrote a post explaining phasing-out...and then it got eaten.

It's late, so I'll re-do it tomorrow. :-)
by TorgHacker
Fri Dec 23, 2016 1:01 am
Forum: Setting Discussion (TORG)
Topic: Preview #2 - Reality
Replies: 73
Views: 14634

Re: Preview #2 - Reality

Thanks, but I want to know detail about question 2, avoiding a Mishap. In original Torg, any disconnection from contradiction check cannot be avoided by a playing card, such as "second chance." Can PC play such a card when roll 1 on contradiction check in Eternity? I just wanted to let yo...
by TorgHacker
Fri Dec 23, 2016 12:55 am
Forum: Setting Discussion (TORG)
Topic: Preview #2 - Reality
Replies: 73
Views: 14634

Re: Preview #2 - Reality

Apologies, I meant low Social / high Psionics cosms. You know, like a lot of post-apocalyptic fiction. No other SFX system is limited by Social, which allows any type of cosm to be made around that SPX system. Want low Social but high Tech? Okay. Low Social but high Magic? Okay. Low Social but high...
by TorgHacker
Fri Dec 23, 2016 12:50 am
Forum: Setting Discussion (TORG)
Topic: Preview #2 - Reality
Replies: 73
Views: 14634

Re: Preview #2 - Reality

The choices you've made are controversial for a reason. 1. No PPs can be spent when discoed... that's a fundamental change which has metaphysical implications that are not good. I hope that this is a decision that is still reversible. No, that's the rule, and yes it is a significant change. However...
by TorgHacker
Thu Dec 22, 2016 10:11 pm
Forum: Setting Discussion (TORG)
Topic: Preview #2 - Reality
Replies: 73
Views: 14634

Re: Preview #2 - Reality

blackwind1kaze wrote:So if you spend all your possibilities and don't transform, are you still disconnected or do you reconnect? I'm assuming the former rather than the later.


You're still disconnected.
by TorgHacker
Thu Dec 22, 2016 9:55 pm
Forum: Setting Discussion (TORG)
Topic: Preview #2 - Reality
Replies: 73
Views: 14634

Re: Preview #2 - Reality

The choices you've made are controversial for a reason. 1. No PPs can be spent when discoed... that's a fundamental change which has metaphysical implications that are not good. I hope that this is a decision that is still reversible. No, that's the rule, and yes it is a significant change. However...
by TorgHacker
Thu Dec 22, 2016 7:59 pm
Forum: Setting Discussion (TORG)
Topic: Preview #2 - Reality
Replies: 73
Views: 14634

Re: Preview #2 - Reality

One more question. I know losing all possibilities when transforming in the original Torg. How about Eternity? When I take a mishap on reconnecting roll, will I lose all possibilities whether i want to keep my reality or get new reality? If you roll a Mishap when reconnecting, you may transform. If...
by TorgHacker
Thu Dec 22, 2016 7:57 pm
Forum: Setting Discussion (TORG)
Topic: Preview #2 - Reality
Replies: 73
Views: 14634

Re: Preview #2 - Reality

I think the coordination around Reality in TORG Eternity is too funny and interested. I want more information continuously. BTW, I have some questions about Reality. 1. Are there Reality Bubble and Talisman rule yet? 2. Can PC avoid mishap by any card or other game element? Please let me know if yo...
by TorgHacker
Thu Dec 22, 2016 5:15 pm
Forum: Setting Discussion (TORG)
Topic: Preview #2 - Reality
Replies: 73
Views: 14634

Re: Preview #2 - Reality

Looks like some more good news! I like that they've rounded down the axiom numbers to 30. I'm still not convinced it needs to be quite that granular (wouldn't 20 do?) but it's better than the weird number 33. It'd be tough for the Technology axiom I think, and I wanted them to have the same amount ...

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