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by fougerec
Tue Dec 10, 2019 5:30 pm
Forum: Setting Discussion (TORG)
Topic: Cyberpapacy Sourcebook!!
Replies: 179
Views: 26016

Re: Cyberpapacy Sourcebook!!

In order to semi-capture the old Torg feel I simply give all my characters, regardless of cosm, access to the Reality Perks and give them Cosm Adaptation for free. Hasn't broken anything yet :) An interesting approach -- but doesn't that also bring back the oTorg issue that characters from Core Ear...
by fougerec
Tue Dec 10, 2019 2:57 pm
Forum: Setting Discussion (TORG)
Topic: Cyberpapacy Sourcebook!!
Replies: 179
Views: 26016

Re: Cyberpapacy Sourcebook!!

In order to semi-capture the old Torg feel I simply give all my characters, regardless of cosm, access to the Reality Perks and give them Cosm Adaptation for free. Hasn't broken anything yet :)
by fougerec
Tue Dec 10, 2019 1:22 pm
Forum: Setting Discussion (TORG)
Topic: Cyberpapacy Sourcebook!!
Replies: 179
Views: 26016

Re: Cyberpapacy Sourcebook!!

As above. If you want non-perk cyberware the rules are already there, it has a cost which sets a difficulty for a Streetwise check to acquire it. If you want safe gear that has rules as well (buy it via perks). If you want some nebulous maybe safe gear then that's the purview of the individual GM. I...
by fougerec
Tue Dec 10, 2019 1:07 pm
Forum: Rules Questions (TORG)
Topic: Mob Combat
Replies: 11
Views: 3285

Re: Mob Combat

Not to hijack but I was thinking about how a large scale battle might be fun as a DSR. Each step represents a stage in the battle, like taking a strategic point, defeating a particular group, etc. You could use social skills to rally troops or combat skills as the vanguard of the battle. I thought ...
by fougerec
Tue Dec 10, 2019 9:21 am
Forum: Setting Discussion (TORG)
Topic: Cyberpapacy Sourcebook!!
Replies: 179
Views: 26016

Re: Cyberpapacy Sourcebook!!

I was on the fence about everything requiring perks at first, but I'm quite supportive of it after having played a while. The quadratic perk cost still worries me, but we'll see how that plays when we get through Beta. I found that the simple change from Xp per Act to XP per session makes more expe...
by fougerec
Tue Dec 10, 2019 8:37 am
Forum: Setting Discussion (TORG)
Topic: Cyberpapacy Sourcebook!!
Replies: 179
Views: 26016

Re: Cyberpapacy Sourcebook!!

Typos aside I really dig this soucebook. I am super excited to see the various secrets PDFs and sort of bemoan the fact that things had to be cut for space.
by fougerec
Tue Dec 10, 2019 8:31 am
Forum: Rules Questions (TORG)
Topic: Mob Combat
Replies: 11
Views: 3285

Re: Mob Combat

That's what I thought. Thanks!

Kinda looking forward to running a fairly large scale encounter to make it more like a cinematic war rather than just the PCs against a dozen or so threats.
by fougerec
Tue Dec 10, 2019 8:18 am
Forum: Rules Questions (TORG)
Topic: Mob Combat
Replies: 11
Views: 3285

Mob Combat

I'm gearing up to run a pretty major battle (a set piece from When Cosms Collide) and wondering about an element of the mob combat rules from the GM Primer. I get that Shock is tracked for the mob but if a hit does say 2 wounds and 4 shock then that hit removes one or two but the shock total isn't a...
by fougerec
Tue Dec 10, 2019 6:28 am
Forum: Setting Discussion (TORG)
Topic: Cyberpapacy Sourcebook!!
Replies: 179
Views: 26016

Re: Cyberpapacy Sourcebook!!

Greymarch2000 wrote:But then you get to the: why take make a character with occultech when I could make a character with cyberware?


Because you want to play a character from Tharkold as opposed to the Cyberpapacy?
by fougerec
Mon Dec 09, 2019 7:20 pm
Forum: Setting Discussion (TORG)
Topic: Cyberpapacy Sourcebook!!
Replies: 179
Views: 26016

Re: Cyberpapacy Sourcebook!!

In the Cyberpapacy, pretty much everyone has cyberwear. And they have visible cyberwear at that. Cyberwear is the Body of Christ and it's sinful to hide it. Realistically not sporting Cyberwear (or something that appears to be Cyberwear) would be suspicious at best. Now, granted that "hacked&q...

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