Search found 406 matches

by GeniusCodeMonkey
Mon Jun 10, 2019 8:36 am
Forum: Tangents and Miscellany (TORG)
Topic: magic: 15, tech: 24, spirit: 0, social: 21
Replies: 26
Views: 8250

Re: magic: 15, tech: 24, spirit: 0, social: 21

Spirit 0 is really brutal, even worse than a low social axiom. Spirit 0: Gods, Spirituality, faith, and the afterlife aren't even concepts. To then square that with Magic 15: Communications with other dimensions is possible. I have a couple of ideas, but it is taking some mental contortions to just...
by GeniusCodeMonkey
Mon Jun 10, 2019 2:34 am
Forum: Rules Questions (TORG)
Topic: Beta Doesn't seam to be a big enough deal
Replies: 35
Views: 10282

Re: Beta Doesn't seam to be a big enough deal

Kuildeous wrote:
GeniusCodeMonkey wrote:Interestingly enough the Fires of Ra has 35 scenes or 7 acts. 1 XP a scene = 35 XP, 5 XP per act = 35 XP. Coincidence? Hmm..


Those darn Nile mathematicians and their synchronicity.


Ha ha ha!! You do wonder if they are influencing through the 4th wall.
by GeniusCodeMonkey
Sun Jun 09, 2019 6:21 am
Forum: Rules Questions (TORG)
Topic: Beta Doesn't seam to be a big enough deal
Replies: 35
Views: 10282

Re: Beta Doesn't seam to be a big enough deal

Interestingly enough the Fires of Ra has 35 scenes or 7 acts. 1 XP a scene = 35 XP, 5 XP per act = 35 XP. Coincidence? Hmm..
by GeniusCodeMonkey
Sun Jun 09, 2019 6:01 am
Forum: Tangents and Miscellany (TORG)
Topic: magic: 25 tech: 27 spirit: 9 social: 5 - 17th May 2019
Replies: 33
Views: 8760

Re: magic: 25 tech: 27 spirit: 9 social: 5 - 17th May 2019

Here is a web link for scoring your favourate cosm on surveymonkey...

https://www.surveymonkey.co.uk/r/5PQJBCD
by GeniusCodeMonkey
Sun Jun 09, 2019 5:03 am
Forum: Tangents and Miscellany (TORG)
Topic: magic: 15, tech: 24, spirit: 0, social: 21
Replies: 26
Views: 8250

magic: 15, tech: 24, spirit: 0, social: 21

Normal rules: background, 3 world laws, 10 suggested cards and why would you go there.

If you haven't seen the link; here is the surveymonkey for the previous cosm ideas; remember, no prizes, just Kudos.

https://www.surveymonkey.co.uk/r/5PQJBCD
by GeniusCodeMonkey
Fri Jun 07, 2019 1:27 am
Forum: Setting Discussion (TORG)
Topic: Campaign idea - please help/review
Replies: 12
Views: 4193

Re: Campaign idea - please help/review

Have you asked your players what they want? Ask them if they have a cosm that they would want to repulse from CE, and then go from there. If they want to remove LL and mainly adventure there, then the hut doesn't make sense (as it's based in Russia). If they want to remove Tharkold from the board, t...
by GeniusCodeMonkey
Thu Jun 06, 2019 3:00 pm
Forum: Setting Discussion (TORG)
Topic: Campaign idea - please help/review
Replies: 12
Views: 4193

Re: Campaign idea - please help/review

I agree. It does sound very powerful. Having Konrad trying to create his own (malfunctioning) mobile core earth stelae would be cool; which eventually goes to the DC to fix and reproduce would be cool. BUT, as agarrett said an alpha SK can be as powerful as the plan they thwart. Having them do somet...
by GeniusCodeMonkey
Thu Jun 06, 2019 8:54 am
Forum: Setting Discussion (TORG)
Topic: Campaign idea - please help/review
Replies: 12
Views: 4193

Re: Campaign idea - please help/review

Isn't Baba yagas hut supposed to fly? And on chicken legs? After reading a but, it seems that Baba Yaga may have been either anti-establishment or against Russia (talks about fighting against Alexander the Great etc.) So she may align with the SK as long as they fight against the Wolf (and Tharkold)...
by GeniusCodeMonkey
Thu Jun 06, 2019 1:57 am
Forum: Setting Discussion (TORG)
Topic: Campaign idea - please help/review
Replies: 12
Views: 4193

Re: Campaign idea - please help/review

A small house would give you about 250-500 meter radius as a hard point. Hard points aren't supposed to be moveable so this could be very powerful. In oTorg if a hard point was moved it became a talisman for a time until its possibilities ran out. Baba yaga was seen as evil (stealing children I thin...
by GeniusCodeMonkey
Wed Jun 05, 2019 2:57 pm
Forum: Setting Discussion (TORG)
Topic: UN HQ Relocation?
Replies: 15
Views: 5977

Re: UN HQ Relocation?

The Social axiom is kind of a weird one when you think about it on a global scale. In Core Earth (and PP and Tharkold) the concepts behind the UN work just fine and a "UN-in-Exile" somewhere would be able to co-ordinate a host of things beyond the ability of many of the invading realms. S...

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