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by Count Thalim
Mon Oct 15, 2018 3:30 pm
Forum: Game Stories In and Out of Character (TORG)
Topic: TORG II: The High Lords Strike Back
Replies: 11
Views: 1164

Re: TORG II: The High Lords Strike Back

Been a while since I updated this, my group can be a bit inconsistent about timings for games. Real life and kids can get in the way surprisingly often. Anyway, while the first team was in the Nile Empire the second team was called on to help the US military make contact with a Recon team in the App...
by Morgoth
Sun Oct 14, 2018 3:50 pm
Forum: Product Announcements
Topic: Comments on TDE Release Schedule
Replies: 30
Views: 1069

Re: Comments on TDE Release Schedule

Maybe you would also bring a lot of your products to market via crowdfunding projects. That way, your investment is more secure and you can reboot interest in your product or at least get some information how big the interest in TDE still is. This is what they are doing, and have been doing since t...
by DreadDomain
Sat Oct 06, 2018 1:10 am
Forum: Product Announcements
Topic: Comments on TDE Release Schedule
Replies: 30
Views: 1069

Re: Comments on TDE Release Schedule

Hey everyone, Hey Eric, It is good to have some news from you. I have deleted the old Dark Eye Upcoming Releases topic for two reasons: 1) There was an argument on that thread between users that was not in the spirit of these forums. Please refrain from personal attacks or characterizing the qualit...
by Thornius
Thu Oct 04, 2018 5:16 pm
Forum: Rules Questions (W&G)
Topic: A few clarifications.
Replies: 13
Views: 403

Re: A few clarifications.

My main problem is that more than once my players have found themselves without shock after two or three rounds of combat since any person would obviously try to block damage rather than receive it. It wouldn't be such an issue if exhaustion didn't render a character useless in a fight... Then they...
by Samzagas
Thu Oct 04, 2018 4:08 pm
Forum: Rules Questions (W&G)
Topic: A few clarifications.
Replies: 13
Views: 403

Re: A few clarifications.

My main problem is that more than once my players have found themselves without shock after two or three rounds of combat since any person would obviously try to block damage rather than receive it. It wouldn't be such an issue if exhaustion didn't render a character useless in a fight, they can't e...
by mystic101
Thu Oct 04, 2018 12:58 pm
Forum: Rules Questions (TORG)
Topic: Regarding the Living Land Backer Archetypes
Replies: 37
Views: 1213

Re: Regarding the Living Land Backer Archetypes

Holy Reaper Wow, this makes Double-Tap look overpowered. It's basically +1BD against gospog and a few Living Land plants. I guess the GM can make a conscious effort to use a lot of a vegetation against the party with this Perk, but that feels a bit forced. Maybe this could be expanded a bit? Plant-...
by Soviet Conscript
Thu Oct 04, 2018 7:08 am
Forum: Rules Questions (W&G)
Topic: [Homerule] Expanded armoury
Replies: 58
Views: 1773

Re: [Homerule] Expanded armoury

Doing another compilation. Added a sawn-off shotgun also. As usual - additions are welcome. As well as questions or corrections for the stats of canon-derived guns ++ (Ranged) Las-weapons ++ 1) Vostroyan-pattern lasgun An ornate and complex designed laser rifle, designed by the techwrights from the ...
by mystic101
Tue Oct 02, 2018 4:35 pm
Forum: Rules Questions (TORG)
Topic: Regarding the Living Land Backer Archetypes
Replies: 37
Views: 1213

Re: Regarding the Living Land Backer Archetypes

When I trained in Kung Fu my Sifu mixed in Capoeira with our classic training. You pretty much have to have music playing to do that. It’s about moving to a particular rythm. Of course I always pictured some situation where a person was in a physical confrontation and was helpless because no music ...
by Wotan
Tue Oct 02, 2018 9:49 am
Forum: Rules Questions (TORG)
Topic: Fear
Replies: 8
Views: 281

Re: Fear

How long does this last? A single round being removed after the character acts (boo - character is startled - all in all pretty lame). YMMV, but far from finding it "lame", I think it totally works for cinematic action. It's a staple of action film combats for the heroes to be on the back...
by Count Thalim
Mon Oct 01, 2018 4:14 pm
Forum: Setting Discussion (TORG)
Topic: The Pope! How many divisions has he got?
Replies: 19
Views: 515

The Pope! How many divisions has he got?

As supposedly said by Joseph Stalin back in the 30's in reference to the perceived powerlessness of the occupant of the Holy See. In TORG however we may be getting an answer to this at some point. At present the Swiss Guard is just over 100 men serving terms between 2-4 years on average. If we assum...

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