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by Gargoyle
Wed Nov 28, 2018 9:31 am
Forum: Rules Questions (TORG)
Topic: Skeleton Warriors Stats?
Replies: 14
Views: 1187

Re: Skeleton Warriors Stats?

My first thoughts on this were that skeletons would simply ignore "precision" attacks such as missile weapons and fire combat that depend on blowing through large amounts of flesh and that zombies could test against wounds (at -1 per wound that would be suffered) to shrug them off as bein...
by Windjammer
Tue Nov 27, 2018 1:37 pm
Forum: Rules Questions (TDE)
Topic: Errata Correction
Replies: 7
Views: 1779

Re: Errata Correction

As far as I know the translations are done by a professional translator who however has German as his native language rather than English. According to the credits the Compendium was translated by Eduard Lerperger, the person I was thinking of. If that's accurate and the translation wasn't outsourc...
by Thrar
Tue Nov 27, 2018 12:22 am
Forum: Rules Questions (TDE)
Topic: Errata Correction
Replies: 7
Views: 1779

Re: Errata Correction

As far as I know the translations are done by a professional translator who however has German as his native language rather than English. According to the credits the Compendium was translated by Eduard Lerperger, the person I was thinking of. If that's accurate and the translation wasn't outsource...
by pkitty
Mon Nov 26, 2018 11:52 pm
Forum: Tangents and Miscellany (TORG)
Topic: Share your Torg Eternity characters and archetypes!
Replies: 23
Views: 2149

Re: Share your Torg Eternity characters and archetypes!

Well heck, I saw the replies and got excited that someone else was running with this ball and sharing their own Storm Knights. Or maybe commenting on one of the characters. Kind of sad. I'll let this thread die, but if anyone enjoyed it, I'll continue posting any new characters I come up with at htt...
by terminus
Mon Nov 26, 2018 5:48 am
Forum: Rules Questions (W&G)
Topic: Errata/Faq thread
Replies: 222
Views: 19779

Re: Errata/Faq thread

Page 356, Molten Beam. To use in an abstract method of determining how many targets are hit, normal power counts as a small blast and the upgrade should count as a medium blast. Assuming I understand this correctly...does this mean that if a psyker manifests molten beam in a path that effects 4 mob...
by Thrar
Sun Nov 25, 2018 11:22 pm
Forum: Product Announcements
Topic: Comments on TDE Release Schedule
Replies: 67
Views: 11864

Re: Comments on TDE Release Schedule

I wouldn't be quite as pessimistic, but I agree that the news this year as well as the communication frequency don't make it look like Ulisses NA has a lot of resources allocated to TDE. The main thing that doesn't fit in for me is the recent Divinity:OS 2 campaign. While I'm sure the German players...
by tempest13
Tue Nov 13, 2018 2:18 pm
Forum: Product Announcements
Topic: Comments on TDE Release Schedule
Replies: 67
Views: 11864

Re: Comments on TDE Release Schedule

I see nothing about this on Facebook for Ulisses. It should be on the front page of the main site anyway. The main page STILL says it starts today.
by ZorValachan
Tue Nov 13, 2018 10:50 am
Forum: Rules Questions (TORG)
Topic: Subplot Cards - Misreading
Replies: 16
Views: 1776

Re: Subplot Cards - Misreading

You are right in that in large games this means that the group can gain 3-4 possibilities, but depending on how generous the GM and how inventive the payers I find that I can easily hand out a couple of possibilities a scene so a few more aren't a major issue. In large games, we recommend reducing ...
by Count Thalim
Tue Nov 13, 2018 2:08 am
Forum: Rules Questions (TORG)
Topic: Ideal Player Numbers
Replies: 12
Views: 1737

Re: Ideal Player Numbers

I four players to be best for my games. Though I have worked in a range of 3-6 in the past. The main issues I have with three players is logistical rather than mechanical. If one player can't make a session then that session is out, Unless you have planned for it two players doesn't have a workable ...
by gribble
Fri Nov 09, 2018 9:17 am
Forum: Tangents and Miscellany (W&G)
Topic: Weapon Ranges and Gamestyles
Replies: 17
Views: 1841

Re: Weapon Ranges and Gamestyles

Just for standing check. Are you implying that lasgun range, modeled in WH40 tabletop as 24'', is 24 metres? I'm not implying anything - I honestly don't know what scale the devs used to convert 40k ranges to W&G ranges (though 1" = 2m seems sensible to me). I'm applying basic maths. If, i...

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