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by Bosper
Mon Feb 20, 2017 8:52 am
Forum: Official Timeline and Story Arc Announcements (TDE)
Topic: What should organized play look like in English?
Replies: 28
Views: 13354

Re: What should organized play look like in English?

One of the main problems for the established organized play is that it focuses on a 4 hour time frame that the game has to be done in. Leaving very little to role play or anything other than just doing the fights. But usually at conventions there is very little time for anything else, you have a sh...
by Silverthorne
Sun Feb 19, 2017 10:44 am
Forum: Game Stories In and Out of Character (TDE)
Topic: Just writing randomly.
Replies: 7
Views: 3437

Re: Just writing randomly.

The end of the tunnel was outside the city and well away from any watchtower. Camlin still made sure that there were no guards on the wall nearest them. Enri watched him with interest. *A man that is both cautious and impulsive, interesting.* The pair made a dash for a nearby group of trees. when th...
by Silverthorne
Sun Feb 19, 2017 10:28 am
Forum: Official Timeline and Story Arc Announcements (TDE)
Topic: What should organized play look like in English?
Replies: 28
Views: 13354

Re: What should organized play look like in English?

One of the main problems for the established organized play is that it focuses on a 4 hour time frame that the game has to be done in. Leaving very little to role play or anything other than just doing the fights. But usually at conventions there is very little time for anything else, you have a sho...
by Rabbitball
Thu Feb 16, 2017 10:22 pm
Forum: Rules Questions (TORG)
Topic: Preview #10 - Combat Basics
Replies: 56
Views: 8352

Re: Preview #10 - Combat Basics

...but (sure you saw the "but" coming, hu ? ;) ) - the loss of K/O ? it was good to defeat creatures with high score of Toughness... I would suspect that most of those creatures (such as the borr aka) would still have minimal Spirit scores, so the main obstacle is getting enough damage to...
by bern
Thu Feb 16, 2017 10:36 am
Forum: Tangents and Miscellany (TDE)
Topic: PDF Error Collection Thread
Replies: 203
Views: 52913

Re: PDF Error Collection Thread

I'm currently working on a character generator for TDE. I'm at the point where I have entered all the main professions and their relevant bonuses. My CG calculates the AP value of the profession based on the bonuses they provide. The AP value in my CG differs for 4 professions compared to what is li...
by Rabbitball
Mon Feb 13, 2017 8:21 pm
Forum: Setting Discussion (TORG)
Topic: Preview #4 - Core Earth and the Living Land
Replies: 139
Views: 15470

Re: Preview #4 - Core Earth and the Living Land

The thought of Core Earthers being the only ones to invoke storms is a bit hard to swallow. On second thought, there were not so many storms invoked by my players, the main reason might be that I tended to play out all the consequences of a storm. Reality storms are a means of last defense not some...
by Winter336
Mon Feb 13, 2017 5:40 pm
Forum: Tangents and Miscellany (TORG)
Topic: Supplemental Lore Material?
Replies: 4
Views: 1188

Re: Supplemental Lore Material?

That was my thought as well. The main fallback of the old Infiniverse newsletter was the production and distribution costs. Having it be an online Storm Knight Network would get around that issue and would give players much more accessibility to the campaign as well as other players/GMs. It's just a...
by Stormchild
Sun Feb 12, 2017 9:00 pm
Forum: Setting Discussion (TORG)
Topic: Preview #4 - Core Earth and the Living Land
Replies: 139
Views: 15470

Re: Preview #4 - Core Earth and the Living Land

The thought of Core Earthers being the only ones to invoke storms is a bit hard to swallow. On second thought, there were not so many storms invoked by my players, the main reason might be that I tended to play out all the consequences of a storm. Reality storms are a means of last defense not somet...
by Gargoyle
Thu Feb 09, 2017 11:39 am
Forum: Rules Questions (TORG)
Topic: Preview #9 - The Drama, Destiny, and Cosm Decks
Replies: 107
Views: 13512

Re: Preview #9 - The Drama, Destiny, and Cosm Decks

First of all, the art looks good. I like that it is stylized but not too "cartoony", no ridiculous proportions. And I see some more realistic art is in as well, which is fine; I think with cards it's great to have variety. Very good idea to separate into two decks...the oTorg drama deck wa...
by Plageman
Wed Feb 08, 2017 5:44 am
Forum: Rules Questions (TORG)
Topic: Bioware
Replies: 6
Views: 1621

Re: Bioware

It's not the level of the old Space Gods biotech. If my memory's good, oTorg Biotech was developed by the Space Gods as an alternative to cyber tech as they found it (cyber) unsavoury. The main point of biotech vs cybertech was a less invasive/inhuman aspect of personal enhancement. A interesting b...

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