When a difficulty is applied to a skill check, does it modify the number of skill points, or does it modify each of the 3 stats?
So if a character was suffering from 2 levels of Pain, and they attempted to climb a wall, does their Climb skill get reduced by 2 points or each of the stats?
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The attributes are lowered/enhanced for the check. So a climbing 14/12/14 SR 8 check with a malus of -2 would be treated as 12/10/12 SR 8. There are some effects that influence skill ratings (specifically add skill points to a succesfull check), but those mention it specififcally.
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