Excited for Warring Kingdoms?

shakespear
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Re: Excited for Warring Kingdoms?

Postby shakespear » Sat Jun 24, 2017 8:09 pm

lots of other books available too

Squeakula
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Re: Excited for Warring Kingdoms?

Postby Squeakula » Tue Jun 27, 2017 3:11 pm

Eric USNA wrote:Squeakula - We're actually extending it to three weeks instead of the original two, so you have a little more time to sort that out. :)


Excellent!

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Bosper
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Re: Excited for Warring Kingdoms?

Postby Bosper » Thu Jun 29, 2017 8:41 am

http://www.ulisses-us.com/wp-content/up ... etypes.pdf


Archetypes are online.
And of course not free of mistakes ;) ignore the" Fencing Weapons 10 (AT 8 / PA 4)," with the andergastan combat mage. it clearly should be a 6

but besides that. Get hyped for one of my favourite magic academies. jokingly called "technical academy of applied magics Andergast" by my group. You dont have to know arcana or lore if you can solve your problems with a fireball.

simonb1
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Re: Excited for Warring Kingdoms?

Postby simonb1 » Mon Jul 03, 2017 4:53 am

Thank you for the archetypes.

Simon

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Bosper
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Re: Excited for Warring Kingdoms?

Postby Bosper » Tue Jul 04, 2017 12:28 pm

there was also a teaser for Magic 2, premiering the magic-style special ability of the andergastian warmage (which could be useful for yor warring kingdoms mage already)

"Scholar des Kampfseminars zu Andergast
Die Kampfmagier des Andergaster Seminars gehören zu den Zauberern, deren Magie die stärkste Zerstörungskraft aufweist.
Regel: Bei Zaubern, die TP oder SP verursachen und bei denen zur Schadensbestimmung mindestens 1W6 gewürfelt werden muss, können Andergaster Magier einen W6 noch einmal würfeln und das bessere Ergebnis wählen.
Erweiterte Zaubersonderfertigkeiten: Destruktor, Kriegszauberer, Machtvolle Verbotene Pforten
Voraussetzung: Sonderfertigkeit Tradition (Gildenmagier)
AP-Wert: 20 Abenteuerpunkte""

"Scholar of the Andergastian Seminar of Warfare"
The Warmages of the andergastian seminar belong to those mages, whose magic evokes the strongest powers of destruction.
Rule: While casting Spells that cause Damage and that use at least 1D6 to determine the damage, the Andergastian Mage can re-roll one D6 and take the better outcome.
Expanded Magical Special Abilities: Destructor, Warmage, Powerfull Forbidden Gates
Requirements: Special Ability Tradition (guildmage)
AP Cost: 20 AP

Morgoth
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Re: Excited for Warring Kingdoms?

Postby Morgoth » Mon Aug 14, 2017 3:48 am

Bosper wrote:there was also a teaser for Magic 2, premiering the magic-style special ability of the andergastian warmage (which could be useful for yor warring kingdoms mage already)

"Scholar des Kampfseminars zu Andergast
Die Kampfmagier des Andergaster Seminars gehören zu den Zauberern, deren Magie die stärkste Zerstörungskraft aufweist.
Regel: Bei Zaubern, die TP oder SP verursachen und bei denen zur Schadensbestimmung mindestens 1W6 gewürfelt werden muss, können Andergaster Magier einen W6 noch einmal würfeln und das bessere Ergebnis wählen.
Erweiterte Zaubersonderfertigkeiten: Destruktor, Kriegszauberer, Machtvolle Verbotene Pforten
Voraussetzung: Sonderfertigkeit Tradition (Gildenmagier)
AP-Wert: 20 Abenteuerpunkte""

"Scholar of the Andergastian Seminar of Warfare"
The Warmages of the andergastian seminar belong to those mages, whose magic evokes the strongest powers of destruction.
Rule: While casting Spells that cause Damage and that use at least 1D6 to determine the damage, the Andergastian Mage can re-roll one D6 and take the better outcome.
Expanded Magical Special Abilities: Destructor, Warmage, Powerfull Forbidden Gates
Requirements: Special Ability Tradition (guildmage)
AP Cost: 20 AP


Thanks for this, a shame this wasn't actually included in the Warring Kingdoms book. As such, there is little to differentiate an Andergastian mage from one generated straight form the Core Rule Book.

A few questions for you Bosper:

-Can special abilities like the above only be taken by graduates of the specific academy, like only an Andergastian Mage from the Combat Seminar of Andergast can take that? I ask because it's not in the requirements of the ability above, so technically as per RAW any mage could hypothetically choose it by paying APs.

-Is Ignisphero only for mages form The Warring Kingdoms or do other Aventurian academies also teach it? What about indipendant wizards such as the Kosh Mage sample character in the Core Rules for instance, could this character start off with the spell?

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HEX the Dark
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Re: Excited for Warring Kingdoms?

Postby HEX the Dark » Mon Aug 14, 2017 7:59 am

a)
Yes, in this case. This is the special ability of the andergastian warm ages (though combatmages probably fits better). This is less a "learned" ability but due to the fact that they're training the spells day in, day out.
You could come up with a private teacher your hero learned at, who did the same, though.

b)
Other academies teach it, but it's not (or at least wasn't in the last years) a very common spell. Most mages don't train to fight, but make money, and there are better spells for that.
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Morgoth
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Re: Excited for Warring Kingdoms?

Postby Morgoth » Mon Aug 14, 2017 12:19 pm

HEX the Dark wrote:a)
Yes, in this case. This is the special ability of the andergastian warm ages (though combatmages probably fits better). This is less a "learned" ability but due to the fact that they're training the spells day in, day out.
You could come up with a private teacher your hero learned at, who did the same, though.


Ok so other academies do not teach this ability, if you play a Guild Mage? But what's stopping other academies to pay an Andergastian mage/private teacher to teach the academy this technique?

b)Other academies teach it, but it's not (or at least wasn't in the last years) a very common spell. Most mages don't train to fight, but make money, and there are better spells for that.


Speaking of mages making money, how is this done exactly? For instance, can adventuring Guild/Academy Mages (like a PC) hire out his spells for money? Like cast Enhance Attribute (attributo) on an NPC and charge him money for that?

Shinxirus
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Re: Excited for Warring Kingdoms?

Postby Shinxirus » Mon Aug 14, 2017 1:23 pm

Morgoth wrote:a)

Ok so other academies do not teach this ability, if you play a Guild Mage? But what's stopping other academies to pay an Andergastian mage/private teacher to teach the academy this technique?


Speaking of mages making money, how is this done exactly? For instance, can adventuring Guild/Academy Mages (like a PC) hire out his spells for money? Like cast Enhance Attribute (attributo) on an NPC and charge him money for that?


This ability is called a style, it's the magical equivalent of the combat styles that will be introduced in the compendium. While mechanically being represented as a single ability, magic styles represent the effects of studying at an academy for years, including their teachers, training methods, environment etc. So the andergastan style doesn't represent a single ability that could be taught to any given studiosus, but rather the effect of the andergastan studiosi being submitted to very martial training methods and being groomed to become combat mages from the day they join the academy. The "aventurian magic" supplement states that a style is usually acquired after studying at a single academy for six years, eight years being the normal duration someone studies before taking the final exams.

Regarding the hiring of mages, the Codex Albyricus states that mages belonging to a guild - and only they - may charge money for their services. What kind of services a mage is allowed to offer depends on the specific guild.
Last edited by Shinxirus on Mon Aug 14, 2017 2:46 pm, edited 1 time in total.

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HEX the Dark
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Re: Excited for Warring Kingdoms?

Postby HEX the Dark » Mon Aug 14, 2017 2:39 pm

Morgoth wrote:Speaking of mages making money, how is this done exactly? For instance, can adventuring Guild/Academy Mages (like a PC) hire out his spells for money? Like cast Enhance Attribute (attributo) on an NPC and charge him money for that?


Yes, for example. Usually it's not fighters though, but you'd get you charism enhanced for a social gathering or your intelligence for an important business meeting. Or you want a fancy hairstyle (there is a spell for that) or flashy clothes no normal person could make.
Others sell talismans and artifacts or work as alchemists (the magic kind). Some might work as a house teacher, astronomer or are simply stylish "accessories" to lords and people of high standing.
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