QuickStart

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Valens
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QuickStart

Postby Valens » Mon Jun 20, 2016 4:40 am

Hello,

I'm going to host a Quick-start session for some friends this week.
I'm wondering if anyone else has any experience with the Quick-start adventure?
How did you use the scene's? Literally give them as options to the players when the moment arrives?
Or let them run around semi-freely (as I am used to in RPG's)?

Also would it be interesting to let them choose from the example chars from the full rules? Or are those to much?

Does anyone have char sheets for the Quick-start characters? Otherwise I'll make them myself and post them here.

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Bosper
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Re: QuickStart

Postby Bosper » Tue Jun 21, 2016 10:46 am

The quickstarter uses a bit of a simplified system. You can still use it with the Core Rulebook, but you wont use many options your characters have if you stick to the quickstarter. Of course you can just use the story elements and run it with the Core Rulebooks. If you feel familiar enough with the system i would even recommmend to do so, giving them a better look at what TDE is

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Valens
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Re: QuickStart

Postby Valens » Tue Jun 21, 2016 1:56 pm

I'm planning on using the full rules to some extent. I used to be familiar with the TDE 4 rules but it's been a while.
I'm going to let them use all the advantages, disadvantages and special abilities. But I think i'm going to ignore some of the more complicated rules not described in the Quick-start. Once I get the physical books, cardsets etc, I'm going to host a decent campaign, or series of adventures, with all the rules and custom characters. But in order to familiarize the players with the world and rules I wanted to let them get a glimpse of it all trough the QS. They are mostly D&D players after all :-).

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Bosper
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Re: QuickStart

Postby Bosper » Wed Jun 22, 2016 11:26 am

Then better introduce them to some more in-detail social checks. Thats really not a field for dumpstats in this game, they better learn this early on (by giving them advantages, help, better prices etc etc). And let them feel that combat is dangerous. That there is no healer behind you saving your butt all the time.

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Valens
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Re: QuickStart

Postby Valens » Wed Jun 22, 2016 3:48 pm

I'm thinking about letting them have some social interaction in the village before and after the quest.
Any ideas for some extra characters? Maybe a priest or something?

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Bosper
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Re: QuickStart

Postby Bosper » Wed Jun 22, 2016 3:54 pm

A priest would be a nice idea. Maybe you take the Peraine-priest from the core rolebook, he perfectly fits into a village. A mysterious and silent priest of Boron could be interesting, too.
Also a travelling merchant/huckster/chandler could add some flair, a gambler at the tavern, a wandering group of acrobats/jugglers or bards maybe that hint at things happening in the world outside (and are at the centre of attention at the village that has no other source of news)

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Valens
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Re: QuickStart

Postby Valens » Wed Jun 29, 2016 5:52 am

So, we played the game and had a lot of fun.
I did make some changes to the quickstart.
The opening scene was the Heroes arriving in the village and encountering a small crowd with in the middle the injured smith and a priest of Peraine.
from there they followed the quickstart-adventure.
One of the things I also edited was the "healing herbs" I let them find some, but only let them heal 1d6 in stead of 2d6. I find the concept of "Healing Herbs" that give instant LP a bit weird if you consider the rest of the system.
When the QS was done, they had a celebration in the tavern and some light role-playing. (everybody tried to seduce the barmaid, and failed. Also dancing dwarf.)
The heroes notice that someone is being thrown out of the tavern. Before they can do anything, the person is gone and the people there complain that he was talking about unhealthy subjects.
The next day they visited the Boronyard and discover it is disturbed. In the small chapel next to it, they discover the old priest of boron, gravely wounded. The priest urges them to chase after the culprit and blesses one of the weapons. In the woods they discover 1 necromancer, also heavily wounded, one dead boar, two skeletons and a zombie. After dispatching them, they return victoriously to the village.

I tried to use as much of the full rules as possible, but it was not easy given the restrictions of the Quickstart.
The combat was not as lethal as expected, so they got off easy.
Now I'm looking forward to receiving the physical copies of the adventures and rules, so we can have a full session.

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Bosper
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Re: QuickStart

Postby Bosper » Wed Jun 29, 2016 11:46 am

Sounds nice. Glad you had fun.
Usually healing herbs increase the regeneration. But very few can give (few) instant LP like the four leaved oneberry. The most common healing herb is whirlweed which usually increases the regeneration by a bit (but dwarfs react allergic to it).

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JohnK
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Re: QuickStart

Postby JohnK » Wed Sep 06, 2017 10:21 pm

Hullo, Valens,

Glad you had fun with the Quick-Start adventure. It looks very good...

Question for you: Did you ever do up the character sheets for the starting characters? If so, is there anywhere that you've uploaded them (Dropbox, perhaps?) that folks such as myself might snag them from?

Thanks, in advance. :)
=====
"They're High Lords, for God's sake! You can't just walk up to one and say, "How you doing? Feel like dying now?" you know!" - Abraham Horowitz, priest

JohnK
e-mail: johnk100@sympatico.ca
blog: http://jkahane.livejournal.com

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MadBeard
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Re: QuickStart

Postby MadBeard » Fri Sep 08, 2017 5:03 pm

JohnK wrote:Question for you: Did you ever do up the character sheets for the starting characters? If so, is there anywhere that you've uploaded them (Dropbox, perhaps?) that folks such as myself might snag them from?

Thanks, in advance. :)


I created character sheets for all sample characters along with word document for every sample character. In word document are descriptions of all special abilities and spells that character have. This came up quite useful during my TDE presentation at local con. I run Witch's Dance.
As Ulisses is selling character sheets, I'm not sure if I'm allowed to share this with anyone. I send those sheets (and word files) to Eric, so you could ask him to send you, or I just need confirmation from Eric and I'll send those files to you.
I'd have to be a warrior, a slave I couldn't be.
A soldier and a conqueror, fighting to be free.

"Warrior" - Wishbone Ash


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