TDE5 Heroes Alpha

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Elytherion
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Re: TDE5 Heroes Alpha

Postby Elytherion » Sat May 27, 2017 5:23 pm

Well, I meant the console as stated on the GitHub page.

https://github.com/Elytherion/tdeheroes/blob/master/CONTRIBUTING.md wrote:The Alpha version also provides access to the Chrome DevTools via the bug button in the top right corner. If you are not familiar with web development: Check if there are any errors shown in the Console tab. In that case please include the error message (first line, including the line number on the right, is enough).


Sadly, I dont have a detailed error message system right now, just for reading/writing files. All other error messages will only appear in the console. Actually, there must be an error message there.

Thanks! :)

@bern: It's all good, thank you for the link! :)

Silverthorne
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Joined: Sat May 28, 2016 5:02 am

Re: TDE5 Heroes Alpha

Postby Silverthorne » Sun May 28, 2017 12:33 am

Here is the page you requested. There is no scroll bar so it is complete.
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Elytherion
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Location: Germany

Re: TDE5 Heroes Alpha

Postby Elytherion » Sun May 28, 2017 6:11 am

Thank you so much! Thats exactly what I need! Just one more question: Whats the version of the CG you are working with? I am currently searching through the latest version, but I cant find the source of the issue. You can find the version in the About > Third-party licenses tab or by hovering over the .exe. If it is lower than 0.47.2 just download the newest version from the Scriptorium and check if it is still not working.

Sorry about the inconvenience! :(

Best Ely

Silverthorne
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Joined: Sat May 28, 2016 5:02 am

Re: TDE5 Heroes Alpha

Postby Silverthorne » Sun May 28, 2017 6:35 am

0.47.1

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Elytherion
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Location: Germany

Re: TDE5 Heroes Alpha

Postby Elytherion » Sun May 28, 2017 6:52 am

In this case, please download the latest version from the Scriptorium. The fix for your problem should be included in the update! :)

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MadBeard
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Re: TDE5 Heroes Alpha

Postby MadBeard » Sun May 28, 2017 4:17 pm

Elytherion I found couple of errors, but as I'm still using 0.47.0, maybe you corrected them already.
I was quite busy lately so I didn't have time to thoroughly check everything, so I'll post my findings after I find some time to do it.
I'd have to be a warrior, a slave I couldn't be.
A soldier and a conqueror, fighting to be free.

"Warrior" - Wishbone Ash

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Elytherion
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Location: Germany

Re: TDE5 Heroes Alpha

Postby Elytherion » Mon Jun 12, 2017 7:55 pm

Quite a while after the last update it is time for a new version!

v0.48.0 changelog:
  • Heaps of bugs fixed.
  • New interface for managing permanent AE/KP loss.
  • Windows x86 support. (I am sorry for all the macOS users out there; I am still searching for a good way to build for Mac as I dont have a Mac at home.)
There is also a bunch of new stuff from recent German books implemented, but I wont give details unless you are interested! ;)

Best Ely

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Elytherion
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Location: Germany

Re: TDE5 Heroes Alpha

Postby Elytherion » Tue Jun 13, 2017 4:58 pm

Small Hotfix v0.48.1:

  • Undo function is working again for advantages, disadvantages and special abilities.
  • Spells can now be de/activated as intended.
  • Cantrips/Blessing are now sorted on the character sheet.
  • The total attribute maximum is shown on the attribute page during character creation.

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Elytherion
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Location: Germany

Re: TDE5 Heroes Alpha

Postby Elytherion » Sat Jun 17, 2017 5:59 pm

I (hopefully) found a way to pack my app for Mac. I couldnt use ZIP, but 7z. I dont know, if the contained tdeheroes.app works, as I dont have a Mac to try, but I hope so. The package is called tdeheroes-darwin-x64.7z and it is available in the Scriptorium now.

wizardeddas
Posts: 18
Joined: Sun Jun 11, 2017 9:53 pm

Re: TDE5 Heroes Alpha

Postby wizardeddas » Sat Jun 17, 2017 9:57 pm

When I extract it, it contains an empy folder, and a couple hundred empty text files.


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