ProfessorK wrote:KO almost never happens to PCs because they spend point to avoid it, but it up the tension and a point spent ther is a point they cant spend elsewhere that round>
KO *does* happen to villains and is a cause for whoops from the players.
This is true. My players would rather take a Wound than a KO because the former won't take them out of the fight immediately. And far more enemies go down through KOs than Shock. It's an interesting dynamic. I'd need to give TE a proper shakedown with my regular group before seeing what they think.