utsukushi wrote:Yeah... really, I suppose, we still really have to wait and see how magic is working in TorgE. I would love to have Arcane Knowledges again, but from what we know already, they would clearly have to be.. well, something completely different. They were such a core piece of oTorg's magic that I know I'm going to miss them, but once they've been taken out, there's no way to put them back in.
I think a sort of homage to the Arcane Knowledges could be an excellent part of differentiating Aysle's mages from other cosms. Just the name suggests that Aysle knows more about, um, arcane things, than anybody else. But everything they used to do - informing spell selection, allowing on-the-fly tinkering, and being required for spell design... none of that applies anymore, so I'm not sure what they'd do. It seems like they'd allow a bonus to applicable spells, but that means going through and making sure that all the spells - whatever exists at that point, and anything new in future books - gets tagged for which AK(s) applies to it, and that seems like a lot of work for something not even all Aysle mages are going to be using. And they have to be Perks themselves, because that's really the only place open for things like this, and Spells are already Perks - so something that gives you a bonus to certain kinds of spells would have to be a pretty good bonus to be worth that over spending the same Perk on actually learning new Spells.
I don't know. I love them; they were very much a signature piece of oTorg. But I don't know how to build them back in.
I know there is at least one idea on the table. More than that I can't really talk about just yet.