Diconnection "Paradox"

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Diconnection "Paradox"

Postby ZorValachan » Fri Jul 14, 2017 11:49 pm

As I was converting an Aysle knight from OT to TE, I noticed something.
The Aylse wheelock pistol and blunderbuss are tech 15. Aysle is tech 14. So do Aysle people disconnect in the Aysle cosm when shooting these firearms? How are they made in Aysle? Is it common knowledge that firearms will become crossbows sometimes after they are made? "Get your fresh firearm! Buy before the expiration date!"?

or should the tech be 14 for these fireams? or should Aysle be Tech 15?

Why take a blunderbuss when an arquebus is tech 14 and has a better range and same damage and cheaper?
- Leamon Crafton Jr.
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The Paraverse: An entire alternate Cosmverse

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Re: Diconnection "Paradox"

Postby Gargoyle » Fri Jul 14, 2017 11:53 pm

I would report these as bugs.
"That old chestnut?"


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Re: Diconnection "Paradox"

Postby TorgHacker » Sat Jul 15, 2017 12:14 am

Yep. The Tech 15 ones should be Tech 14. I've let Darrell know.

However the blunderbuss counts as a shotgun and can multi-target targets that are close to each other, neither of which applies to the arquebus.
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