That was an intentional design goal.
I thought it must be. Honestly, I've been happy with what I've seen up until now, that I've been willing to trust that the game was in good hands, but this has pushed me to a new level of respect for you guys.
When I first saw oTorg I was sold. I bought in early and got every supplement I could afford. My friends and I used the rules engine for almost everything we played, and I ran torg as often as i could find players. I didn't have access to good game store, so I would go to cons and try to catch up, but my main campaign was way behind. One year at Gen Con I won $100 West End gift certificate, and there was a 3 for 1 sale so I got everything I was missing and tried to catch up.
Then my friend told me that the story was over and Core Earth lost. I actually never found out the details, because the internet was not what it is, and I was pretty upset. What he told me though, was that Core Earth lost because everybody was really good and thwarting Dr Mobius' latest plan, but nobody did the grunt work of pulling up stelae. I still don't know of there was any truth to that. But it really bugged me, because I never read a single adventure about pulling up stelae. This has literally bothered me for 20 years, and had a profoumd effect on how I look at game design.
This time, my players pulled up a stela in a day one adventure, and the rules have been rejigged so that they can do it in the course of any adventure
So thank you for killing my bugbear.