I just wanted to state for the record that my group has no problem with low BD rolls on Outstanding results and Glories. it's still above the base damage and the same as D&D and numerous other games where crit damage may roll low even if you roll high on the hit
Last night a player rolled a 78 total and a Glory was played. He rolled a 3 on 2 BD and his result was less than TOU, so he did 1 shock. The group was happy and excited even with the low damage, because they all got a card (they are now up to 7 cards until the end of the next Act, they all got a Possibility (they are at around 10 now), and most importantly they now believe they can rip up the stela they are at.
Same session, barbarian got an Outstanding result, played a Coup d'Grace, and used Relentless perk for 4 BD. Rolled a 6 (1+2+2+1). Just a laugh at luck.
Then the amazon rolled a good result and got a 13 on 1 BD. and took out a triceratops.
Everybody happy, no moans and groans.
I find it amusing that the fix to the GJN "problem" (which I never saw as a problem, even with ninjas and non-combat characters in my group) became the BD "problem" (which again I find not to be a problem). And the "problem" I see is that now my players have 10 possibilities and a 7 card base. The reply has been "drop more ravagons", but this Glory was able to be played because I did "drop more ravagons", which prolonged combat enough for the base 38 roll to be played to guarantee a Glory by a Possibility+Hero+Drama. Now I'm trying to figure out if the 4 more ravagons I'm dropping in for the stela removal will be enough of a challenge.
Different problems for different groups