Aysle Sourcebook Q&A Thread

graethynne
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Re: Aysle Sourcebook Q&A Thread

Postby graethynne » Mon Aug 26, 2019 1:48 am

To whom does "caster" refer into the spell description? I suspect it is the caster of Absorb Magic, but since it is in reference to being the target of a spell, the ambiguity could be confusing.

Absorb Magic
Axiom Level: 22
Skill: Alteration 14
Casting Time: 1 action, or as a free action in
response to being the target of a spell and the caster
is taking an Active Defense.
DN: Hard (14) or opponent spellcaster’s casting
total.

Graethynne

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Thratchen
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Re: Aysle Sourcebook Q&A Thread

Postby Thratchen » Mon Aug 26, 2019 2:17 am

graethynne wrote:To whom does "caster" refer into the spell description? I suspect it is the caster of Absorb Magic, but since it is in reference to being the target of a spell, the ambiguity could be confusing.


My interpretation: If the caster of Absorb Magic is casting it separate from any outside influence, it takes one action. Or, if the mage is the target of a spell from an outside source, Absorb Magic can be cast using a free action if the Absorb Magic caster takes an Active Defense that round - allowing both the defensive bonus (and potential card acquisition) of Active Defense and the casting of the aforementioned spell at the same time.
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graethynne
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Re: Aysle Sourcebook Q&A Thread

Postby graethynne » Mon Aug 26, 2019 2:24 am

Two questions on Animate Skeleton -

First,
"If multiple skeletons animate,"
- what does this refer to, i.e. how can the spell animate multiple skeletons? Is it as simple as, the spell affects all nearly intact skeletons within 10 meters or is it something else?

Second
"Only one attempt to cast this spell each day." aside from the missing "can be made", is this limitation per skeleton, at all, or something else?

Graethynne

Animate Skeleton
Axiom Level: 19
Skill: Alteration 14
Casting Time: 1 minute
DN: Very Hard (16)
Range: 10 meters
Duration: 24 hours
This spell must be cast in the presence of nearly
complete skeletons. If it is cast in a Dark or Pitch
Black location, or in a graveyard (not a gospog
field), the casting is Favored.
On a success, the skeleton (page 137) animates
and joins the caster. If multiple skeletons animate,
they form a Mob (see Characters and Creatures in
Torg Eternity). The skeletons are loyal to the caster
and may be directed by voice with a simple action.
The skeletons do not have any equipment normally,
but may use equipment provided to them.
Only one attempt to cast this spell each day.
Success Levels
• Good: The skeletons gain +1 to Strength.
• Outstanding: The skeletons gain +1 to
Dexterity and Strength.

graethynne
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Re: Aysle Sourcebook Q&A Thread

Postby graethynne » Mon Aug 26, 2019 3:01 am

Hey there,

I suspect there is an interesting answer to this (hence now why I am asking)

What is the thought process behind animate skeletons lasting for 24 hours and Create Zombie lasting for 1 Act?

Bonus question, are there other spells that last for an entire act, or is this new?

Graethynne

graethynne
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Re: Aysle Sourcebook Q&A Thread

Postby graethynne » Mon Aug 26, 2019 3:03 am

Just noticed this,

Is there a functional difference between Duration 24 hours (Animate Skeleton) and Duration 1 Day (Block Scrying)?

Thanks,

Graethynne

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Re: Aysle Sourcebook Q&A Thread

Postby QuarrelBlue » Mon Aug 26, 2019 8:12 am

TorgHacker wrote:
fougerec wrote:I think it's been said that powers etc. do what they say they do, which is nice and simple. Since Ethereal doesn't say anything about not being to interact then I allow ghosts to punch people etc. Narratively, they manifest just long enough to strike.


Pretty much this.

You mean, the spirit form of a spirit wolf doesn't say anything about passing through physical attack so you can easily kill it with a blunderbuss as normal corporeal wolf?

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pkitty
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Re: Aysle Sourcebook Q&A Thread

Postby pkitty » Mon Aug 26, 2019 8:35 am

QuarrelBlue wrote:You mean, the spirit form of a spirit wolf doesn't say anything about passing through physical attack so you can easily kill it with a blunderbuss as normal corporeal wolf?

Actually, yeah, which I assume is a mistake, so that should be submitted.
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Re: Aysle Sourcebook Q&A Thread

Postby TorgHacker » Mon Aug 26, 2019 9:06 am

graethynne wrote:Two things -

First, I thought I posted a question about homunculus but I can't find it. So the TL:DR was What are the pros and cons people see between Follower and Homunculus (other than the inherent coolness of a clay man servitor?)

Second - trademark spell: the damage boost is obvious in how often it comes up, but basic backlash only on a non-damaging spell....off the top of my head that would protect against the effects of Heighten Backlash, Law of Heretical Magic, and ... losing the spell until restudied, if you are a Spellbook wizard. Anything else I am missing?

*edit* I think I misread this. "Otherwise, when a Mishap is rolled while casting the spell, the spellcaster takes only the usual backlash for failing, with no additional penalty." So it protects against the "Very Stymied" from a mishap, the Law of Heretical Magic, the Heretical Magic cosm card, and disconnection? Is that right? Anything else?
Graethynne


It does not protect against disconnection, but otherwise, yes.

Although a disconnection has similar mechanics to a Mishap, it is not actually a Mishap.
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graethynne
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Re: Aysle Sourcebook Q&A Thread

Postby graethynne » Mon Aug 26, 2019 5:54 pm

Regarding summon Elemental -

"The elemental attacks the nearest target each
round, and acts at the end of the Heroes Conflict
Line."

Is it the intention that (on a Standard result at least)
A summoned elemental is not Foe-Friendly smart? I.e.
that if a hero or ally is the closest target to an elemental
summoned by a hero or ally, that it will attack said hero
or ally? or Does Target in this case mean "enemy"?

Graethynne

graethynne
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Re: Aysle Sourcebook Q&A Thread

Postby graethynne » Mon Aug 26, 2019 5:56 pm

TorgHacker wrote:
graethynne wrote:
Although a disconnection has similar mechanics to a Mishap, it is not actually a Mishap.


Ah! And although a disconnection often occurs during a mishap, this isn't the same as it being a consequence of the mishap?

Good distinction, thanks!

Graethynne


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