graethynne wrote:TorgHacker wrote:pkitty wrote:Designer intent question: How are drone-controller characters intended to start with drones?
Are drones considered "cyberware"? They're in that chapter, but I'm confused as to why because they, well, aren't cyberware. Is the idea that it's RAW legal to spend money out of your cyberware budget on them? Or do you need to be Wealthy as well?
It seems prohibitively pricey that I need to spend $22K if I want to be able to summon any of the three kinds of drones, especially considering how cheap the actual hardlight emitters are. Any consideration to dropping the prices a bit, or is there a design reason why having multiple types of drones is intentionally out of the reach of PCs?
Drones are upgrades to the TSE Drone Controller. They are purchased as cyberware.
It's not out of the reach of PCs. If you want to specialize in drones, you spend the Perks on them. Just like if you want to be someone who can ride flying Drakes, you have to spend multiple Perks on them. This is the same thing. It's almost like having three different animal companions.
Just to double check the math - am I understanding correctly that this would be 5 perks (Cyberare the first time for 10k and then 4 more times to get to a budget of 25k that covers the three drone programs, the Drone control stuff and then whatever else for the balance? Not criticizing the design, just want to make sure I understand it).
If you want to get ALL of them I guess yeah. You could spend your initial $10,000 on a Drone Jockey Package + Assault/Shield drone and then pick up Scout drone with your next perk or start with a Scout drone and $4K of other various cyberware (or save it towards a new assault/shield drone next time). I don't think you're meant to go wide with taking every type, since then if you want to continue to modify them with Drone Upgrades perks you'd be spending a LOT on perks; even assuming you got the controllers for free somehow each type has like 2 or 3 upgrades.