MAJT wrote:TorgHacker wrote:Hawk Knight wrote:As I understand it a starting character is limited to perks appropriate to their own Cosm. So no psionics for Edeinos, no cyberware for core earthers, no weird science devices for elves, etc. However as PC's gain XP and adventure it will be up to the GM whether they will have opportunity to gain perks from other realities. If you, as a GM, don't want cross cosm characters then it's up to you what perks they can earn.
This is incorrect. The Cosm limits are not just at the start.
I think that's a really good thing. .