Staffan wrote:Kamelion wrote:Didn't the Bond game also have a unified chart like Torg? I played it briefly years ago but recall being impressed by it having a central system that could handle everything in the game.
You're probably thinking of DC Heroes, also by Greg Gorden, which I think had something like that. I never played DC Heroes, but I did play a bit of Underground which I understand was a descendant of that system (in the same way that Shatterzone and Masterbook were descendants of oTORG), and which did have an exponential unified value chart.
The James Bond 007 did have a "central chart" which took up a page, but if I recall correctly it was just a straightforward multiplication table. You multiplied your skill by the difficulty number to find your success chance, so if you have Cheesy Double Entendre at 23 and the GM decides it's difficulty 3 to come up with a dirty reference in your situation then you have a 69% chance of success. The lower you rolled the higher the degree of success, and if your roll was less than 1/10th of your maximum success number (01 to 06 in this case) you succeeded awesomely and got a hero point.
You couldn't use it for things like figuring out how much ten James Bonds could lift or anything like the Torg or Mutants and Masterminds 3e charts.