Jim wrote:The Survival Box, for me, isn't what I hoped for, but what I was afraid would happen. I absolutely accept that its a good value. The fact remains that it's a supplement package that costs as much as the Core Game and that sort of expenditure is not sustainable. On a bad day, I question why I'm getting a Survival Box, because it sends a contrary message. I suppose I really want the books, the chips, and the new deck. After a point it becomes, why the hell not just get the box?
But, yes, I'm excited to see the Living Land project as a whole too. I don't want to dampen the enthusiasm for it. In future Realm Kickstarters, I'd like to see a tighter product focus and a lower price point. I'm not against the box itself, but I'd like to see it stick to more essentials and come down in price.
fougerec wrote:I'd be happy if the box(es) focused exclusively on the new things. No dice, no reprinted token sheets, no printed fiction that we already have. It's a cosm box and IMO it should focus only on the cosm specific items. Even the GM screen (which I love the art on) and CD fit in that concept.
I think these are good valid points.
I’m currently backing the Kickstarter at the Survival Box level, but I continue to re-evaluate that decision. Not just because of the cost, but because there are so many things included in the box that will be of little personal value to myself. This makes it appear as if I’m paying for things I don’t want, even if the overall value of the box remains good. However, I do want the Survival Box exclusive Threat Cards. So, in the end, I’ll probably stay at the Survival Box level.
And a note concerning the boxes themselves. The Cargo Box looks great and is a sturdy box, but I still haven’t found a practical use for it. So, as cool as the boxes are likely to be, they’ll probably just end up collecting dust in the attic. If each subsequent Cosm box were a little bigger than the previous one, then they could be placed one inside the other, like Russian Dolls. That would at least make them easier to store.
The following are the kinds of items that I hope will be moved from the Box level to Add-Ons in future Kickstarters.
Dice: I bought all the dice I wanted the first time around.
Posters: I don’t have the wall space for things like this, so I already have several posters that have never been displayed.
Novelette: Generally, I haven’t found game associated novels, novelettes, or short stories to be very useful as far as the game is concerned. However, they occasionally provide general entertainment value.
Threat Blips: I tried using the blips in a game session, but due to the darkness of the illustrations and the printing, some blips could only be readily identified by the titles. For these blips, using generic tokens, such as poker chips or glass beads would have worked just as well. Also, the printing error limited the selection of some common threats (e.g. Gospog). In their current form, the blips are not really that useful to me.
They might be of more use, if they were a bit larger and made more like wargame counters, with game information (e.g. main attack values, defenses, etc.) printed directly on the counter. Also, if the flip side of the blips illustrated the same threat but had different colors or markings, then they could be used to indicate a change in status (e.g. which ones were being effected by a particular game effect, such as a magic spell).
Status Markers: These markers are useful, but I haven’t found that I need more than what I already have.
Character Journal: I bought 2 packs of character journals on the first Kickstarter, and I simply don’t need more. However, I wouldn’t mind another pad of tear-off character sheets.