Savioronedge wrote:I agree that Bullet is a good spell; and that is part of the problem. In old Torg, Bullet was an excellent beginning spell for a beginning mage. But, in old Torg for that mage to get a better spell or bigger spell was about as expensive as the gun slinger getting a better gun. In Torg Eternity, it is now exponentially more expensive for the mage to upgrade his tools than the techie. In fact, it is less expensive for the mage to upgrade by becoming a techie than by upgrading his magic... Increasing conjuration from two ads to five ads is twelve points plus five, if the single spell is his first new perk, more likely nine, gives us twenty-one points to learn fireball; or mage can dump three points into fire combat or heavy weapons and pick up an M-60 or anti-tank-weapon.
I am not saying switching focus like this is a good Character choice; it's just a math issue that seems to force mages(psionics, priests) to min max at creation because they will never afford to keep up with the item user through experience.
I agree with your central thesis, which I think highlights a broader issue as well. Spells, miracles and powers are XP expensive, among other things, because they come with the character wherever they go and are inexhaustible. On the downside - backlash. There are rules limiting the use of certain items - arcane items, artefacts, holy items, gizmos, cyberware - but for tech armour and weapons it is only availability/wealth. If armour and weapons are too reliable or too easily available and replaceable, then reliance on tech has no downside other than disconnection, which those who rely on the other axions must cope with as well. The downside of tech as compared to the other axioms is reliance on equipment. To balance the scales, I think GMs need to ensure that that equipment and ammo occasionally malfunctions, breaks or is lost. In OTorg, I think the rule was don't count ammo but use the occasional setback for this purpose. Getting replacement ammo / equipment from the Delphi Council should take at *least* a scene or two.