I'm going to try and run A Goblin More or Less -> Thorwal Drum -> White Lake since it sounds like these all deal with some kind of social reform.
My current Saturday group saw the slavery in the Caliphate, and the group suddenly all shifted in unison to try and end that. Fortunately or unfortunately, thanks to the GM dumping a mountain of money and resources on us, we could possibly do something about it.
...so after that, I know they're going to dig these adventures, or at least the first two I mentioned. I'm trusting teekayyy on the third.
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