Thelesis wrote:* Poxwalkers have Initiative 3 and Weapon Skill 5. Should I add them togehter before making an attack or use only Weapon Skill?
In campaign names Box of Sorrows (video on YT on channel Bell of the Lost Souls) Ross Watson used Weapon Skill of 6 for Poxwalkers. So I'm confused on this.
I'd say they have 8 total.
Their default skill levels is 3. Some Attributes of them are 4. So I think it's not their total Attack dice pool.
Didn't watch the vid, but with Default Skill 3 and Initiative 3, a total dice pool of 6 could make sense.
Thelesis wrote:*In the same campaign Mr. Ross used ruin to reroll Poxwalker mob attack roll. I assume it was mistake as Unheralded Blessings states that troops cannot use such ability.
GM arbitrarism. The GM, imo, has always the power to bend the rules. ^^
Thelesis wrote:*And the last one. Still the same campaign. Mr. Ross asked player (Abe as Victoria Linn) to roll toxic resistance roll after successful soak test. Unheralded Blessings states that "A character who is wounded by a weapon with the Toxic trait becomes Poisoned". I assume that Shock is not a wound and this roll is asked by mistake. Am I right?
Didn't watch the vid.
Successful as in all potential wounds soaked?
If so, then again, GM arbitrarism. Or a mistake. ^^