TorgHacker wrote:Zackzenobi wrote:
I'm pretty sure I've addressed this before but...
One of the factors of writing RPG products that most people don't realize is how much layout issues influence what goes into a book. Not just word county but WHERE those words count. We had 6 pages to dedicate to Tharkold's cosm in the player's section. No more, no less. With artwork and formatting for the section header (including Axioms) it amounted to...2,500 words.
You can't go into the fullness of any cosm in 2,500 words. Especially one that's changed as much as Tharkold did.
I mean, look at the Nile Empire and the Living Land. See how much stuff was in there that wasn't in the Core Book? That's going to be the case for Tharkold too. Just because we've highlighted something doesn't mean that's the ONLY thing going on there.
That'd be boring!
Thanks Deanna! I appreciate you. I really do.
I guess I forgot about that sub section concerning the Resistance. I was thinking about how there were no more free cities on Tharkold. The free cities always gave me hope for the Race.
I always saw the Resistance similar to the Mutants vs Sentinals in Days of Future Past. I love tales of Resistance overthrowing their overlords. The never giving up type stories. Heroes winning against all odds.
But I'm glad to hear there is more goodness coming. I should have trusted you and kept my mouth shut.