Kuildeous wrote:My house rule is that the Aim action nullifies your chance to hit an ally. My group is very happy with it, and I found it very satisfying.
I make this an addition to the Sniper Perk. The point of being a Sniper is to take out a particular target amidst distractions, though this does add more power to the Perk than originally intended.
Maybe I should make a new Melee Perk: Get Down: A character with this Perk does not count as being an engaged ally for the purpose of triggering a Firing into Melee check, thus if an ally shoots into a melee involving only enemies and this character, the shot will not hit a random target on an Odd roll. If the rule is triggered by other combatants, this character is still subject to getting hit randomly.