On page 285 Property Knowledge is described as requiring primary attribute of the tradition at 15 in it's description but it's listed as 14 in the table on the same page.
Also on page 285 Magical Signs refers to the skill "Painting and Drawing" but it should actually be the craft skill Artistic Ability.
PDF Error Collection Thread
Re: PDF Error Collection Thread
I'm currently working on a character generator for TDE. I'm at the point where I have entered all the main professions and their relevant bonuses. My CG calculates the AP value of the profession based on the bonuses they provide. The AP value in my CG differs for 4 professions compared to what is listed in the Core Rules.
I checked each of the professions and made sure that I didn't enter any value wrong. I also cross checked the result by entering the professions into the Excel character sheet provieded by user Thrar: viewtopic.php?f=14&t=753
The Excel sheet calculates the same cost as my CG for all four professions. Here are the professions for which I found the difference in AP value.
Rogue
212 AP listed in Core Rules
216 AP calculated by me
Guildless Mage
237 AP listed in Core Rules
233 AP calculated by me
White Mage
310 AP listed in Core Rules
312 AP calculated by me
Blessed One of Hesinde
310 AP listed in Core Rules
312 AP calculated by me
I checked each of the professions and made sure that I didn't enter any value wrong. I also cross checked the result by entering the professions into the Excel character sheet provieded by user Thrar: viewtopic.php?f=14&t=753
The Excel sheet calculates the same cost as my CG for all four professions. Here are the professions for which I found the difference in AP value.
Rogue
212 AP listed in Core Rules
216 AP calculated by me
Guildless Mage
237 AP listed in Core Rules
233 AP calculated by me
White Mage
310 AP listed in Core Rules
312 AP calculated by me
Blessed One of Hesinde
310 AP listed in Core Rules
312 AP calculated by me
Re: PDF Error Collection Thread
I'll ask about these. Thanks!
Re: PDF Error Collection Thread
i recalculated the rogue and get 212 maybe you got one of the skills classified wrong? there are plenty of value 4 skills that would explain the difference
none of the professions appear in the german fan-errata, and people triple checked the costs.
none of the professions appear in the german fan-errata, and people triple checked the costs.
Re: PDF Error Collection Thread
I wouldn't totally count out that there is still a error on my side, but I have checked it now several times and didn't find anything wrong. I someone could find the error I would be delighted as I have failed so far.
The strange thing is, that the majority of the other values are correct. I've found more differences for the profession variants. One of theses was only wrong in the German PDF but correct in the English edition.
Here is the output of the calculations my application does. Sorry it is mostly in German, but I added the English names for Skills and such.
Streuner/Rogue
6 für Sprachen für insgesamt 6 Abenteuerpunkte/Languages
3 für Fertigkeitsspezialisierung Gassenwissen C/Skill Specialization Streetwise
12 für Bögen/Bows C 10
12 für Raufen/Brawling B 12
8 für 1 der folgenden Kampftechniken 10: Armbrüste B, Wurfwaffen B/Crossbows and Throwing Weapons
6 für Klettern/Climbing B 3
8 für Körperbeherrschung/Body Control D 2
8 für Selbstbeherrschung/Self Control D 2
16 für Sinnesschaerfe/Perception D 4
8 für Taschendiebstahl/Pickpocket B 4
15 für Verbergen/Stealth C 5
4 für Zechen/Carousing A 4
6 für Betören/Seduction B 3
21 für Gassenwissen/Streetwise C 7
12 für Menschenkenntnis/Empathy C 4
12 für Überreden/Fast-Talk C 4
4 für Verkleiden/Disguise B 2
16 für Willenskraft/Willpower D 4
8 für Orientierung/Orienting B 4
2 für Brett- & Glücksspiel/Gambling A 2
4 für Götter & Kulte/Religions B 2
4 für Rechnen/Math A 4
3 für Rechtskunde/Law A 3
6 für Sagen & Legenden/Myth & Legends B 3
12 für Schlösserknacken/Pick Locks C 4
The strange thing is, that the majority of the other values are correct. I've found more differences for the profession variants. One of theses was only wrong in the German PDF but correct in the English edition.
Here is the output of the calculations my application does. Sorry it is mostly in German, but I added the English names for Skills and such.
Streuner/Rogue
6 für Sprachen für insgesamt 6 Abenteuerpunkte/Languages
3 für Fertigkeitsspezialisierung Gassenwissen C/Skill Specialization Streetwise
12 für Bögen/Bows C 10
12 für Raufen/Brawling B 12
8 für 1 der folgenden Kampftechniken 10: Armbrüste B, Wurfwaffen B/Crossbows and Throwing Weapons
6 für Klettern/Climbing B 3
8 für Körperbeherrschung/Body Control D 2
8 für Selbstbeherrschung/Self Control D 2
16 für Sinnesschaerfe/Perception D 4
8 für Taschendiebstahl/Pickpocket B 4
15 für Verbergen/Stealth C 5
4 für Zechen/Carousing A 4
6 für Betören/Seduction B 3
21 für Gassenwissen/Streetwise C 7
12 für Menschenkenntnis/Empathy C 4
12 für Überreden/Fast-Talk C 4
4 für Verkleiden/Disguise B 2
16 für Willenskraft/Willpower D 4
8 für Orientierung/Orienting B 4
2 für Brett- & Glücksspiel/Gambling A 2
4 für Götter & Kulte/Religions B 2
4 für Rechnen/Math A 4
3 für Rechtskunde/Law A 3
6 für Sagen & Legenden/Myth & Legends B 3
12 für Schlösserknacken/Pick Locks C 4
Re: PDF Error Collection Thread
bern wrote:I
Streuner/Rogue
6 für Sprachen für insgesamt 6 Abenteuerpunkte/Languages
3 für Fertigkeitsspezialisierung Gassenwissen C/Skill Specialization Streetwise
12 für Bögen/Bows C 10
there is no bows in the rogue profession , its 10 Daggers , 12 brawling. Daggers being B adding up to 8.
bern wrote:Guildless Mage
237 AP listed in Core Rules
233 AP calculated by me
Its 237 if you buy back the ASP from binding of the staff.
Re: PDF Error Collection Thread
Thanks for the reply and finding the errors. I'm going to check the other professions for typos on my side. The permanent AE is something I haven't thought about at all. I'll have to find way to incorporate this into my application.
Re: PDF Error Collection Thread
Hi, in another thread I posted a list of Professions where I found differences in the AP value that is printed in the PDF, compared to the what you get when you add up the values. Here a link to the post: viewtopic.php?f=11&t=865&p=5514#p5514
Re: PDF Error Collection Thread
VAMPIRE OF HAVENA
Errors on character sheet:
1. Dodge should be 8 not 9
Base Dodge = AGI/2 = 15/2 = 7.5 = 8
Improved Dodge I -> Dodge +1 if character wears nothing heavier than normal clothing, but here our dashing rogue wears Sturdy clothing (-1 MOV, -1 INI) and should not benefit from Improved Dodge at all. So final dodge should be 8.
2. Move should be 8
Base MOV = 8
Nimble -> MOV +1
Heavy Clothing -> MOV -1
MOV = 8 +1 -1 = 8
3. Dagger AT/PA of 6/8 is wrong. It should be 10/7
Errors on character sheet:
1. Dodge should be 8 not 9
Base Dodge = AGI/2 = 15/2 = 7.5 = 8
Improved Dodge I -> Dodge +1 if character wears nothing heavier than normal clothing, but here our dashing rogue wears Sturdy clothing (-1 MOV, -1 INI) and should not benefit from Improved Dodge at all. So final dodge should be 8.
2. Move should be 8
Base MOV = 8
Nimble -> MOV +1
Heavy Clothing -> MOV -1
MOV = 8 +1 -1 = 8
3. Dagger AT/PA of 6/8 is wrong. It should be 10/7
I'd have to be a warrior, a slave I couldn't be.
A soldier and a conqueror, fighting to be free.
"Warrior" - Wishbone Ash
A soldier and a conqueror, fighting to be free.
"Warrior" - Wishbone Ash
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Re: PDF Error Collection Thread
Has there been an official errata released yet
Almost all the errors mentioned here still remain in the PDF I purchased last week
Almost all the errors mentioned here still remain in the PDF I purchased last week
If I agreed with you, then we'd both be wrong.
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