Wrath & Glory Designer Diary – October 2017

We’re one day into November, but it’s now time to post last month’s Designer Diary. (Remember that you can get these as soon as they’re available if you subscribe to our mailing list!) In this one, Ross introduced many of the people we have working on this new edition of Warhammer 40,000 Roleplay.

Wrath & Glory Designer Diary: Meet the Team

Hello readers, Ross Watson from Ulisses North America here. One of the best things about working on Warhammer 40,000 Roleplay: Wrath & Glory is that I get to collaborate with a highly talented and creative set of designers. The Wrath & Glory design team features some truly great writers, and it is an honor to work with them on this project.

Some of these people have worked with me several times in the past, like Owen Barnes (who has the distinction of writing for every single version of Warhammer 40,000 Roleplay), Andrea Gausman, and Will Thrasher. Others are brand new to the RPG industry, like Wendelyn Reischl and Stephen Rhodes. Neophyte or veteran, the Wrath & Glory team are no stranger to understanding games and the grim darkness of the far future. Some are scribes who have written deep and engaging novels for the Black Library, some have crafted compelling experiences in video games, some have built amazingly well-attended LARPS.

And the team is still growing. The individuals I am highlighting today are just those involved with the initial products for Wrath & Glory! Many more books are planned and we have more writers and designers who will join us as the line grows.

Today, I am pleased to have this opportunity to introduce the initial roster for the Wrath & Glory design team:


Owen Barnes

Owen is a long-time resident of the grim darkness of the 41st millennium, and has worked as a writer and games designer for Games Workshop for many years. Way back in 2006 Owen was part of the team that created Dark Heresy, and has written for many of its supplements and successor games. In addition to his work on Warhammer and Warhammer 40,000, Owen’s credits include contributing to a diverse range of publications from Malifaux to Call of Cthulhu. Owen lives in Nottingham with two cats and a constant fear of deadlines.


Ben Counter

Ben Counter is a long-time Warhammer Fantasy and Warhammer 40,000 author with novel credits including the Grey Knights and Soul Drinkers series, along with countless novellas and short stories exhibiting his signature style of tons of violence and extravagant numbers of adjectives. He has also worked on the RPGs Warhammer Fantasy Roleplay, Deathwatch, Dark Heresy, and World of Darkness, and co-created Sleeper: Orphans of the Cold War.

He is a fanatical miniature painter whose most prized possession is a Golden Demon award, as well as a dedicated gamer at the computer and the tabletop. He is geekier than you.


Aaron Dembski-Bowden

Dwelling in the green and rainy wilds of rural Northern Ireland, Aaron Dembski-Bowden is a New York Times-bestselling novelist hiding out from civilisation. His contributions to the Horus Heresy series are immensely popular, as is his Night Lords series and his tales of Abaddon the Despoiler and the Black Legion – though he doesn’t always write about the bad guys. His previous RPG work includes a huge chunk of the World of Darkness, RuneQuest, and even a little Conan and Slaine. His hobbies revolve around reading anything within reach, looking for ways to make his gaming table cooler, and helping people spell his surname.


John Dunn

John Dunn’s been active in the RPG community since the early ’90s as an author for RPGA convention scenarios and later as the coordinator for the Shadowrun Missions campaign. In more recent years, his focus has shifted to work as a freelance RPG writer. He’s written for Fantasy Flight Games, Pinnacle Entertainment Group, Modiphius Games, Catalyst Game Labs, and Wyrd Games. He is also owner and lead developer for Melior Via, LLC, publisher of Accursed, The Thin Blue Line – A Detroit Police Story, and Hope Preparatory School settings.


Andrea Gausman

Andrea Gausman has been experimenting with stories and characters since she first got the other kids on the playground to join her in Jedi adventures. A little over twenty years ago she discovered the benefits of adding dice and rules to the mix, and has been a passionate member of the RPG and LARP community ever since. Her love for the Warhammer 40,000 setting continues to bring her professional writing back there, with previous credits on Deathwatch and Black Crusade. She lives with her husband and their two hundred thousand points of miniatures in Georgia, just down the road from where the Marvel movies are filmed.


Jeff Hall

Jeff is a 20+ year veteran of the game industry having worked for Games Workshop, Alien Dungeon, and other companies. He has written for many supplements for Fantasy Flight Games including Dark Heresy, Deathwatch, and Rogue Trader and has been the author of two adventures for the Star Wars RPG from FFG. Jeff lives in Maryland with his wife and two children where he is currently the operations manager for Games and Stuff, one of the largest gaming stores on the East Coast.


Bill Keyes

Bill has been gaming for well over 30 years, starting with the original hardback AD&D books (which he still has, proudly showing them off to anyone foolish enough to ask) in 1980. He discovered the original Champions superhero RPG at the tender age of 11, and has been running various heroic adventures (alternating between D&D and HERO) ever since. People keep coming back to play, so he must be doing something right. He is a long-time resident of Colorado and currently lives in Johnstown.


Jason Peck

Jason is a father, a husband, a writer, a gamer and many other things besides.  After the first two, the labels get blurry, but through it all there have always been games.  The big two that have always stuck with him over the years are Dungeons & Dragons and Warhammer 40,000.  With Wrath & Glory he feels like he has the perfect opportunity to blend the experiences of both those games.  He has been with Warhammer 40,000 since the glory days of Rogue Trader.  Today he is still an avid 40k player, collector, and modeler, and he has honestly lost count of how many armies he has. Over the years he’s had the fortune of working with a number of gaming companies throughout the industry, including Wizards of the Coast, TSR, White Wolf, Troll Lords, Citizen Games, and most recently Pinnacle Entertainment Group.


Wendelyn A. Reischl

Wendelyn A. Reischl is a freelance writer, game designer, and a lifelong role player. Since joining the tabletop gaming industry in 2016, Wendelyn has worked with Post World Games, Gallant Knight Games, Yellow Piece Games, Analog Letters, and Ulisses North America. Wendelyn has spent more than a decade as a leader in the Colorado gaming community. She is the face of the Denver RPG Meetup and serves on the Board of Gamers Giving Inc. When not writing, running, or playing games, Wendelyn enjoys drinking cider, live theater, photography, and traveling to battlefields around the world. Wendelyn lives in Denver, CO with her husband Brian, their cat Zuul, and frequently a house full of gamers. Like a true Imperial citizen, she makes daily exaltations of the God Emperor and then commences writing about corruption, mutations, xenos, and heretics. Wendelyn holds the proud distinction of having named Wrath & Glory.


Stephen Rhodes

Stephen Rhodes is a Writer and Narrative Designer for video games, role-playing games, miniature games, board games, comics, films, and TV. He has worked on numerous AAA titles for studios including Ubisoft, Dontnod, CD Projekt RED, Deep Silver, and Traveller’s Tales as well as the independent game development community. He was the lead writer for Fool’s Theory on the upcoming title, SEVEN: The Days Long Gone. One of his biggest passions is role-playing games. He was a writer on the Open Legend RPG source book, Amaurea’s Dawn. He has also produced several full length narrative campaigns for numerous game systems, including Dark Heresy, Star Wars, Pathfinder, Call of Cthulhu, and Dungeons & Dragons. He is a lifelong Warhammer 40,000 fan and is a loyal servant to the Emperor of mankind. He is powered by tea.


Andy Smillie

Andy Smillie works in marketing by day and as a literary superhero by night…Best known for his visceral, action-packed Flesh Tearers stories for Black Library, he has also written numerous Warhammer 40,000 and Horus Heresy short stories and audio dramas. His writing credits go on to include a veritable swathe of articles for various sci-fi, fantasy, and hobby magazines, and even the original Dark Heresy roleplay game. He hails from Scotland but lives and works in Nottingham, and cites coffee as his one true love.


Will Thrasher

William is a cartoonist, podcaster, and saxophonist who spends most of his free and working time writing. When he isn’t behind a keyboard he’s in front of a microphone co-hosting Sequelcast 2 and d-Infinity Live and serving as creative director of the Kettle of Fish Productions LARP group. He lives in Kentucky’s state capital, which is neither Lexington or Louisville.


-Ross Watson, Product Line Manager

1 thought on “Wrath & Glory Designer Diary – October 2017”

  1. Keith Vukasinovich says:

    One of the things I have enjoyed about Rifts is that the system of core rules leaves open the potential for fan fluff. I’m hopeful that a good set of core RPG rules will let us have just as much fun with the Warhammer 40k universe.

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