Designing a New Dawn for Myth

My name is Eric Simon, and I am the line developer for the Myth board game under Ulisses Spiele. If you have been following Ulisses and are wondering what this is all about, Myth is a cooperative miniatures adventure game with a deep lore and richly varied gameplay. If you are a fan of Myth from its previous releases, then no doubt you are wondering what we’re going to do with it. That’s what I’d like to talk about today.

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Myth Update: Last Chance for Printed Materials

We are in the last week for you to contact us at myth@ulisses-spiele.de and get your name on the list for the printed materials fulfillment we’ll be starting soon. I know many of you have questions, but don’t worry! As long as you contact us at least once by February 9th, you’ll be on the list. You don’t have to have everything finalized by then.

We’ll have more details on how the fulfillment looks by the middle of next week.

We know some of you have had questions outside of the scope of this wave, particularly about the “Over the Top” add-on. It’s true that the main things we are printing right now are the new miniatures. However, as we move into the next phase of Myth, many of the old miniatures are being reprinted, which gives us an opportunity to fill the rest of those orders. That is likely to be on a different timeline than the other pieces, and so we are looking into as many options as possible. We will work with the backers to develop the best solutions we can with the resources at our disposal.

Dawn of Heroes

Depending on where you get your news, you may have spotted some teaser information about a playtest that we ran at our corporate meeting in Las Vegas last week. We played a short game of Myth: Dawn of Heroes, the new base set we’re developing.

We’re just getting into playtesting, so we can’t tell you too much about it right now, but keep an eye out for more details in the coming weeks and months. What we can say is that you should plan on coming to Gen Con if you want to try out the new version yourself before it heads to Kickstarter.

We’re very excited about the future of Myth, and much of that is because of you. Thank you all so much for your enthusiasm!

Eric Simon – Myth Line Developer, Ulisses International