Aysle Preview #6 – Threats

Aysle Preview #6 – Threats


The Aysle Sourcebook provides a bunch of new Threats to inflict on Storm Knights, and here are several examples.  Please remember that the book is still under development and editing, so some changes still may be made.

We’re going to hold the gospog back for a later preview, but there are several creatures, including frost giants, cherybs (water elementals that consist of two creatures, one of the Light and one of Darkness), and powries (vicious fae that wield sharp knives and giggle maniacally when they draw blood).

Here’s a couple of detailed stat blocks for clankers and great dragons:


There are also several varieties of human (or human-ish) foes, including knights, lyches, vikings and wizards. 

Here’s the Lyche:

If you have any questions or would like to discuss this preview, head on over to our forums!

Art: Gunship Revolution

5 thoughts on “Aysle Preview #6 – Threats”

  1. M. Joukamaa says:

    Looks nice! But shouldn’t the Lyche have some adds in Willpower? Spirit of ten leaves it relatively vulnerable to PC spellcasters…

    1. Deanna Gilbert says:

      Yeah…that’d be one of those “these are provisional” things. Added it to the list of revisions. 🙂

  2. Richard says:

    For me, the lyche does not have an important force. He was a spellcaster before, not a warrior. But his mind and his spirit are undoubtedly raised for his magical knowledge for example. It should also have the Perk Relentless (which is implied here. Finally, I would also see the Perk Strong-Willed because his will even surpassed the power of death at his death, to become a liche

  3. Joe says:

    How does the dragon get 36 damage on its bite with strength +2? Is that another revision? That thing is a beast – our recently-Gamma party would have a tough time taking it on directly, although I think we could handle it if we could keep our big melee damage guy up., and figured out something it wants to turn back on interactions.

    1. Deanna Gilbert says:

      As stated in the preview, these are still being edited and playtested. They are not the final versions.

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