Search found 869 matches

by Atama
Tue Jun 11, 2019 9:13 pm
Forum: Tangents and Miscellany (TORG)
Topic: magic: 15, tech: 24, spirit: 0, social: 21
Replies: 13
Views: 330

Re: magic: 15, tech: 24, spirit: 0, social: 21

That's the one thing I hated about the MCU. I really felt they did that to not alienate the far-right religious audience. He will always be a God to me. Well once he loses weight. Fat Thor was a disservice to the character. Um... That’s not the MCU, that’s Marvel. Thor has always been an advanced a...
by Atama
Tue Jun 11, 2019 2:17 pm
Forum: Tangents and Miscellany (TORG)
Topic: magic: 15, tech: 24, spirit: 0, social: 21
Replies: 13
Views: 330

Re: magic: 15, tech: 24, spirit: 0, social: 21

When you look at marvel, Thor isn't a God, only a super advanced alien. That's the one thing I hated about the MCU. I really felt they did that to not alienate the far-right religious audience. He will always be a God to me. Well once he loses weight. Fat Thor was a disservice to the character. Um....
by Atama
Tue Jun 11, 2019 2:14 pm
Forum: Setting Discussion (TORG)
Topic: New/Old Conversions for Eternity
Replies: 28
Views: 3353

Re: New/Old Conversions for Eternity

As a suggestion I would do 16 +1D6 to give it a bit of instability. Also state it ignores armour, unless fully sealed, as all fire damage does. I like that, thanks. The first draft had something like 10 +1 BD per shot left, but I thought that was a little crazy to possibly be rolling 6 BD. But havi...
by Atama
Tue Jun 11, 2019 2:11 pm
Forum: Setting Discussion (TORG)
Topic: Nile/Orrorsh Mixed Zone ideas
Replies: 21
Views: 517

Re: Nile/Orrorsh Mixed Zone ideas

Remember the Mummy movie with Brendon Frasier? The scarab beetle swarm held back by the torch light that is slowly going out.... that's the sort of thing you want. Ironically, that movie was a massive influence on the Nile Empire sourcebook, so that film is less NE/Orrorsh and more just NE. But I g...
by Atama
Mon Jun 10, 2019 5:20 pm
Forum: Tangents and Miscellany (TORG)
Topic: magic: 15, tech: 24, spirit: 0, social: 21
Replies: 13
Views: 330

Re: magic: 15, tech: 24, spirit: 0, social: 21

Spirit 0 is rough but it all matches. I’m thinking of a high tech world with some limited magic but no concept of religion at all. Maybe a world forsaken by the gods in the past.
by Atama
Tue Jun 04, 2019 10:47 pm
Forum: Rules Questions (TORG)
Topic: Stacking Clarification
Replies: 66
Views: 2301

Re: Stacking Clarification

For the Brawler vs Gauntlet question, think about it thus: Brawler represents training which makes your hands "harder", doing more damage. A Gauntlet replaces the "Hard" of your training with the "Hard" of metal (which should do more damage than an untrained bare hand)...
by Atama
Tue Jun 04, 2019 5:30 pm
Forum: Rules Questions (TORG)
Topic: Stacking Clarification
Replies: 66
Views: 2301

Re: Stacking Clarification

So, uh, how does Bone Marked work now? Is it still a net +3 to toughness? I assume so. Though note that the Armor of +2 doesn’t stack with worn Armor, since you can never combine Armor bonuses (with some rare exceptions like the Armor bonus from taking cover). But again none of that is new, and is ...
by Atama
Tue Jun 04, 2019 5:22 pm
Forum: Setting Discussion (TORG)
Topic: UN HQ Relocation?
Replies: 14
Views: 549

Re: UN HQ Relocation?

A better question is if the UN even exists anymore.

I’m guessing no, especially since most (all?) of the major member states have been invaded or already conquered, and since the international cooperation that would have been done by the UN is now being handled by the Delphi Council.
by Atama
Mon Jun 03, 2019 2:16 pm
Forum: Rules Questions (TORG)
Topic: Stacking Clarification
Replies: 66
Views: 2301

Re: Stacking Clarification

By the way (not to hijack) but there are other examples of needing to read descriptions for gear. Just in the armor table alone, look at Hrockt Root Armor. The notes just say “Jakatts only” but the description explains you also need at least 1 add in Faith (Keta Kalles) and it has a Spirit Axiom of ...

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