Search found 162 matches

by Fuzzy
Thu Feb 06, 2020 9:48 pm
Forum: Setting Discussion (TORG)
Topic: Revenge of the Carredon Discussions and Questions
Replies: 7
Views: 1204

Re: Revenge of the Carredon Discussions and Questions

So we're almost through this adventure, and I've actually been more impressed the further we get. We're taking the acts out of order (if there is any order). I've been asking myself what makes the difference between this and the prior two single cosm mega adventures. I think I might have an answer.....
by Fuzzy
Tue Jan 21, 2020 12:58 pm
Forum: Rules Questions (TORG)
Topic: Aysle Backer Archetypes
Replies: 69
Views: 6535

Re: Aysle Backer Archetypes

One question on Ancient Apportation... language is:

"He may cast any apportation spell he meets the skill prerequisite for, but suffers the Shock effects of a failure even on a success if the spell isn't known"

Does this include apportation spells that are on a different Cosm list?
by Fuzzy
Mon Jan 20, 2020 7:01 pm
Forum: Rules Questions (TORG)
Topic: Aysle Backer Archetypes
Replies: 69
Views: 6535

Re: Aysle Backer Archetypes

Finally got around to reading the backer archetypes... (really long week). 95% of the time I'm 95% in agreement with Utsukushi. And this is no exception... First, the concepts are all really cool... I think they pushed the boundaries more than most of the other cosm backer archetypes (heh, there's b...
by Fuzzy
Tue Jan 14, 2020 10:05 pm
Forum: Rules Questions (TORG)
Topic: Aysle Backer Archetypes
Replies: 69
Views: 6535

Re: Aysle Backer Archetypes

Where exactly are these printed up again? I don't see these archetypes in the pre-release archetypes file...
by Fuzzy
Sat Jan 11, 2020 11:01 pm
Forum: Rules Questions (TORG)
Topic: Perk Advancement Cost
Replies: 36
Views: 4355

Re: Perk Advancement Cost

I used to give my players in my MMO guilds the same speech. It happens, though, that most people do not subscribe to that sort of satisfaction. Rewards, especially improving characters is integral to most people having a good time. It's a bit different than that, I think. Character advancement is i...
by Fuzzy
Fri Jan 03, 2020 7:16 pm
Forum: Rules Questions (TORG)
Topic: Cyberpapacy Sourcebook Preview Discussion
Replies: 244
Views: 15922

Re: Cyberpapacy Sourcebook Preview Discussion

You must have seriously offended the cyberpope to get such a long sentence in Purgatory... ;)
by Fuzzy
Wed Jan 01, 2020 2:31 pm
Forum: Setting Discussion (TORG)
Topic: GodNet vs. Reality
Replies: 33
Views: 2534

Re: GodNet vs. Reality

Yeah, but I have to say... now that I reread it three or four times, I'm also struggling with this... "Most people do appear essentially identical to how they look in the Flesh—scars and everything. If they’re strong in the Flesh, they’re strong in the GodNet. Their clothing and any equipment i...
by Fuzzy
Sun Dec 29, 2019 10:57 pm
Forum: Rules Questions (TORG)
Topic: Cyberpapacy Sourcebook Preview Discussion
Replies: 244
Views: 15922

Re: Cyberpapacy Sourcebook Preview Discussion

Admittedly, the streetwise rules for acquiring things have potential for abuse. Essentially, streetwise becomes "money". Now, while not many characters have the kind of charisma to really abuse this, it's not impossible to create one that does. We addressed that problem by ruling that Stre...
by Fuzzy
Sat Dec 28, 2019 7:31 pm
Forum: Setting Discussion (TORG)
Topic: When Cosms Collide Discussion Thread
Replies: 103
Views: 48381

Re: When Cosms Collide Discussion Thread

I like how Greg's put it: Storm Knights can succeed at anything. But they cannot succeed at everything. Not going to speak for anyone else, but I know that in my adventures I make a point of having hard choices. I think this is the default for all the published adventures, but one thing I encourage...
by Fuzzy
Sat Dec 28, 2019 7:19 pm
Forum: Setting Discussion (TORG)
Topic: GodNet vs. Reality
Replies: 33
Views: 2534

Re: GodNet vs. Reality

It seems like the default is that the Godnet is separate, unless there's something specific that causes it to not be separate (like a miracle that damages the deadhead in the Flesh). When you bring something in the GodNet, a projection is created by that reality... Likewise, there are (relatively ne...

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