Search found 74 matches

by quindraco
Wed Dec 05, 2018 12:39 pm
Forum: Rules Questions (W&G)
Topic: Homebrew: Gun Specific Complications
Replies: 0
Views: 1021

Homebrew: Gun Specific Complications

When you use only one complications table, all weapons with Salvo 0 or more and without the Steadfast trait run out of ammo at the same rate, and all weapons without Steadfast jam at the same rate. The one table also says to re-roll results that don't make sense, which I think is less convenient tha...
by quindraco
Thu Nov 29, 2018 1:00 pm
Forum: Rules Questions (W&G)
Topic: Blast and fire, ignore cover bonus...for what??
Replies: 2
Views: 1045

Re: Blast and fire, ignore cover bonus...for what??

A little question about a phrase i just read: Page 275: Weapons with the Fire keyword and the Blast trait ignore cover bonuses to defence. As far as i understand, when you use a weapon with the blast quality, you target a spot and this is a fixed DN of 3 and everyone in the blast gets hit so... wha...
by quindraco
Thu Nov 29, 2018 12:59 pm
Forum: Rules Questions (W&G)
Topic: Reloads!?!?!?!????
Replies: 28
Views: 6723

Re: Reloads!?!?!?!????

That's why it would only protect against the combat complication. They can still run dry by expending Reloads via special attacks -- it just won't happen randomly. Going by the old Inquisitor game, lasguns can have charge packs of up to 60 shots, perhaps more. Assuming a soldier is equipped with mu...
by quindraco
Wed Nov 28, 2018 4:08 pm
Forum: Rules Questions (W&G)
Topic: Reloads!?!?!?!????
Replies: 28
Views: 6723

Re: Reloads!?!?!?!????

I kind of agree with quindraco there about the underwhelming aspect. I now think it might be a kind of "two birds with one stone" improvement if there were two Traits that deal with Complications in different ways: Steadfast just to ignore non-ammo related ones once per encounter -- and a...
by quindraco
Tue Nov 27, 2018 1:09 pm
Forum: Rules Questions (W&G)
Topic: Reloads!?!?!?!????
Replies: 28
Views: 6723

Re: Reloads!?!?!?!????

My personal opinion would be three reloads per weapon carried. (NOT interchangeable!). Apart from the increased need for tracking resources, wouldn't this also make the player characters more powerful? The method incentivizes bringing multiple weapons along to maximize damage potential via "fr...
by quindraco
Tue Nov 27, 2018 12:03 pm
Forum: Rules Questions (W&G)
Topic: Deny the Witch
Replies: 6
Views: 1260

Re: Deny the Witch

Lore is not my strong point. Can you please provide me examples of warp defense, or point me in the direction of that information? The Inquisition likes these: http://wh40k.lexicanum.com/wiki/Hexagrammic_Wards Humanity sometimes has these on hand (the Sisters of Silence are an entire army of these)...
by quindraco
Mon Nov 26, 2018 9:39 pm
Forum: Rules Questions (W&G)
Topic: Called shot: Disarm
Replies: 2
Views: 831

Re: Called shot: Disarm

Page 232:

Dropped
Weapon
Spend an action to
recover.
by quindraco
Mon Nov 26, 2018 1:00 pm
Forum: Rules Questions (W&G)
Topic: Deny the Witch
Replies: 6
Views: 1260

Re: Deny the Witch

"Needs to be aware that a power is being used" is way clearer than the original sentence. But this also has me thinking if you even need LOS to activate the power. Say for example that I do take psyniscience and I have it active. As long as I am aware of a power activating, sustaining or ...
by quindraco
Wed Nov 21, 2018 9:30 am
Forum: Rules Questions (W&G)
Topic: Interaction Attacks and Weapon Jams
Replies: 5
Views: 2094

Re: Interaction Attacks and Weapon Jams

1a) No. An Interaction Attack using Persuasion would just use the opponent's Resolve to determine the DN of the attack (see CRB p. 166 under skill listing and CRB p. 225 under "Interaction Attacks"). This would seemingly violate this rule: "The DN of the attack is the foe’s opposing ...
by quindraco
Mon Nov 19, 2018 11:25 pm
Forum: Rules Questions (W&G)
Topic: Questions about stealth in combat
Replies: 4
Views: 1143

Re: Questions about stealth in combat

The investigation test (which uses the Awareness skill, despite the name) is the investigator using their senses and abilities to find something out - the information they discover is theirs unless/until that information is propagated to others, such as via the investigator shouting the results out...

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