Search found 240 matches

by Kanaris
Wed Jul 26, 2017 7:42 pm
Forum: Tangents and Miscellany (TORG)
Topic: Werewold
Replies: 5
Views: 2368

Re: Werewold

I'm guessing it has been dropped for the Orrorsh book, as well as the reluctant vampire type perks for WOD junkies (I can imagine those perks taking a lot of space to do properly and they had huge space constraints in getting everything into the Core Rules). OTorg had a "werewold" - Kantov...
by Kanaris
Wed Jul 26, 2017 7:26 pm
Forum: Tangents and Miscellany (TORG)
Topic: Alternative Failure Modes for Spells, Miracles, Psionics
Replies: 41
Views: 13167

Re: Alternative Failure Modes for Spells, Miracles, Psionics

I really like the idea of the Mishap allowing for a Corruption check in Orrorosh. I also like that it's not compulsory. Either you take the loss, or you go for broke. It's like a Second Chance and a Drama just threw up on you! And if an NPC gets a Mishap? Meh, life sucks. Welcome to Orrorsh, pal. Y...
by Kanaris
Wed Jul 26, 2017 6:05 pm
Forum: Setting Discussion (TORG)
Topic: Storm Chasers
Replies: 31
Views: 9678

Re: Storm Chasers

My guess is that even more than transformation, a lot of people would want to take advantage of high spirit axioms. You have 6 overt invading realities, including 2 that involve actual demons plus the monsters of Orrorsh and Aysle, and on top of that the jiangshi and edeinos. I reckon most of the wo...
by Kanaris
Wed Jul 26, 2017 4:20 am
Forum: Rules Questions (TORG)
Topic: Parkour
Replies: 81
Views: 21546

Re: Parkour

The goal is getting from Point A to Point B as creatively as possible, so, technically, they are doing parkour ... as long as Point A is "delusion" and Point B is "the hospital." :lol: I noticed that all the physical skills like acrobatics, swimming, climbing, running, jumping e...
by Kanaris
Tue Jul 25, 2017 5:52 pm
Forum: Rules Questions (TORG)
Topic: Two "Law of Decay" cards
Replies: 15
Views: 5331

Re: Two "Law of Decay" cards

I would have thought that at least 10 more cosm cards would be a no brainer for each of the cosm specific kickstarters - they are one of the best new ideas and appear to have been warmly received all round. I have no problem with some cards (like the Aysle gain equipment cards or LL lose equipment c...
by Kanaris
Tue Jul 25, 2017 4:01 pm
Forum: Rules Questions (TORG)
Topic: Mastery Perk
Replies: 108
Views: 28444

Re: Mastery Perk

I agree with utsukushi. I can see the sense in having the Super Skill Perk cost more (in relative terms) more earlier than later, because it will impact more on the game earlier. But the anomalies by treating it as currently ruled are too great IMO. My guess is that there is a concern that otherwise...
by Kanaris
Tue Jul 25, 2017 5:39 am
Forum: Rules Questions (TORG)
Topic: Magic, Miracles and Psionics
Replies: 65
Views: 17320

Re: Magic, Miracles and Psionics

[quote="Shroudbearer]If I had a player who wanted to go full-on psionic, I'd probably let them pick up other powers, if they fit and they had the proper axioms (For a Core Earth telepath to get MIndblast, they would have to pick Axiom Increase twice to get to Social 25 in addition to picking up...
by Kanaris
Mon Jul 24, 2017 11:17 pm
Forum: Setting Discussion (TORG)
Topic: What did you like/disklike about the Space Gods
Replies: 58
Views: 17166

Re: What did you like/disklike about the Space Gods

At work today, the whole thing came together in my head. I have a way to make 'em work and, I think, be cool and interesting. The question is, should I stick it in here, or would a new thread be a better plan? I'd say this thread is OK. The stuff you improve vs what you keep is a good indicator of ...
by Kanaris
Mon Jul 24, 2017 11:10 pm
Forum: Setting Discussion (TORG)
Topic: The Destiny Map (Conversion)
Replies: 75
Views: 20198

Re: The Destiny Map (Conversion)

You want the Nile hardpoint because otherwise there isn't sufficient Social Axiom to organize the dig. But I could see it being a "cheap" one that only makes the area a Mixed Zone. Not only does it make it easier to reconnect, but it allows for the edeinos to launch a miracle or two when ...
by Kanaris
Mon Jul 24, 2017 10:15 pm
Forum: Setting Discussion (TORG)
Topic: The Destiny Map (Conversion)
Replies: 75
Views: 20198

Re: The Destiny Map (Conversion)

I'm working on Act 4 now. Should have complete conversion notes tomorrow-ish if there's interest. I kept Act 4 in India and simply had things take place in Orrorsh. I like the juxtaposition of the Living Land Jungle vs. the same sort of terrain in another realm. Also Orrorsh has no "monster at...

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