Search found 185 matches

by Matthew Surridge
Sat Apr 06, 2019 9:13 pm
Forum: Game Stories In and Out of Character (TORG)
Topic: Storm Chronicles
Replies: 10
Views: 20821

Re: Storm Chronicles

Session 2: "No One Leaves the Way They Came In" As Christian ran to catch up with Pel and Carl, he heard the witch shout a Resistance code-word. Realising she was part of the Resistance he called back — and realised she’d cried out because she’d taken a wrong turn in the tunnels. He tried...
by Matthew Surridge
Sat Apr 06, 2019 8:58 pm
Forum: Game Stories In and Out of Character (TORG)
Topic: Storm Chronicles
Replies: 10
Views: 20821

Re: Storm Chronicles

Session 1: "Allies, Among Death and Witchery" Christian Devalliere entered the catacombs of Paris warily. He’d escaped France after the invasion of the Cyberpapacy; a professor at the Sorbonne, he’d refused to name names to Pope Jean Malraux’s Church Police, and fled. Now based in Germany...
by Matthew Surridge
Sat Apr 06, 2019 8:57 pm
Forum: Game Stories In and Out of Character (TORG)
Topic: Storm Chronicles
Replies: 10
Views: 20821

Storm Chronicles

After each session in my Torg campaign I write up a detailed synopsis and send it around to the players. I've been meaning to post those here, and now I'm finally getting around to it. I've been running the game on average once a month — less, over this past winter. It's difficult getting a group of...
by Matthew Surridge
Fri Apr 05, 2019 2:17 pm
Forum: Rules Questions (TORG)
Topic: DISREGARD Re: Range and LOS of spells etc.
Replies: 37
Views: 8187

Re: New ruling: Spells, miracles, psionic powers end if the target gets out of range or line of sight.

Maybe it's just something that hasn't come up in my game, but — I'm wondering what problem this ruling's designed to solve. What prompted the call?
by Matthew Surridge
Sat Mar 30, 2019 2:03 pm
Forum: Setting Discussion (TORG)
Topic: Someone has to do it....
Replies: 42
Views: 11545

Re: Someone has to do it....

I trust the developers with however they want to go so long as the focus is the realm on earth. That and we get the story of how Pella Ardinay was introduced to sneakers. And a digital wristwatch. I still think she transformed. See, to me the watch suggests she hasn't transformed, in that she's so ...
by Matthew Surridge
Thu Mar 21, 2019 2:30 pm
Forum: Setting Discussion (TORG)
Topic: Kaiju and Mecha in Pan-Pacifica
Replies: 76
Views: 57110

Re: Kaiji and Mecha in Pan-Pacifica

I also feel that mecha don't fit in Pan-Pacifica. I will concede that I'm not massively familiar with mecha stories, but I have a hard time seeing the ones I *do* know fitting into the tone of the realm. What happens if you add mecha to the Law of Intrigue and the Law of Vengeance? I mean, those cou...
by Matthew Surridge
Sun Mar 10, 2019 5:00 pm
Forum: Setting Discussion (TORG)
Topic: Aysle Timeline
Replies: 27
Views: 7639

Re: Aysle Timeline

A suggestion: Shepperton Studios is pretty close to Heathrow. Judging by the table on hardpoint diameter, if the whole studios were a hardpoint, the radius might be large enough to take in Heathrow. I also note that Heathrow has been known to have a writer-in-residence , which gives it some distinct...
by Matthew Surridge
Sat Jan 26, 2019 12:32 pm
Forum: Tangents and Miscellany (TORG)
Topic: Living Land Deck ETA?
Replies: 32
Views: 8761

Re: Living Land Deck ETA?

fougerec wrote:I just got an email saying mine is being shipped (Canada here)


Same here, also in Canada.
by Matthew Surridge
Wed Jan 09, 2019 10:23 pm
Forum: Tangents and Miscellany (TORG)
Topic: Living Land Deck ETA?
Replies: 32
Views: 8761

Re: Living Land Deck ETA?

Mine hasn't arrived in Montreal.
by Matthew Surridge
Sun Jan 06, 2019 11:33 am
Forum: Rules Questions (TORG)
Topic: Electric katana/longbow questions
Replies: 41
Views: 9767

Re: Electric katana/longbow questions

Here's the thing. The only thing we _really_ care about is "You don't get the benefit of items contradictory to the reality you're in if you're disconnected". And just having the thing not work if it has some sort of machine-like ability is really simple. But the problem always was, "...

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