Search found 317 matches

by Aenno
Tue Oct 30, 2018 4:57 am
Forum: Rules Questions (W&G)
Topic: Black Templars chapter traits
Replies: 6
Views: 1831

Re: Black Templars chapter traits

quindraco wrote:Mutant is not a keyword, but Psyker is

Just to nickpick - Mutant is a keyword. p. 414 to see Mutant NPC sheet - it has keyword: Human, Heretic, Chaos, Mutant.
Chaos Spawn on p. 422: Chaos, Mutant, Heretic.
by Aenno
Mon Oct 29, 2018 12:32 pm
Forum: Rules Questions (W&G)
Topic: Aeldari Psykers
Replies: 12
Views: 9834

Re: Aeldari Psykers

Later yes, but the free power that comes with Psychosensitive is a Minor one when they purchase Psychic Mastery. Then proceed as normal for other powers. Waitwaitwaitwaitwait!!! It's free ?! "All Eldar may purchase 1 Minor Psychic Power if they also purchase the Psychic Mastery skill." My...
by Aenno
Mon Oct 29, 2018 9:23 am
Forum: Rules Questions (W&G)
Topic: Reloads!?!?!?!????
Replies: 28
Views: 11524

Re: Reloads!?!?!?!????

You right, thanks.
by Aenno
Mon Oct 29, 2018 7:11 am
Forum: Rules Questions (W&G)
Topic: Reloads!?!?!?!????
Replies: 28
Views: 11524

Re: Reloads!?!?!?!????

That's why you bring a ammo backpack with 10 reloads when you have a heavy bolter (that is of course directly belt-feeding into the gun for style). I'm not sure; can you do it by the rules? I mean, I know I can change anything I want to change to some way I want to change, but I'm always intrested ...
by Aenno
Mon Oct 29, 2018 5:45 am
Forum: Rules Questions (W&G)
Topic: 8th Edition Astra Militarum Platoon Leader Influence Level
Replies: 34
Views: 8542

Re: 8th Edition Astra Militarum Platoon Leader Influence Level

Personally It would make sense that a platoon is 3-5 squads and each squad has a single special weapons or heavy weapons team to go with it. 5 squads of 10 and 5 squads of 6 specialists. making for 80 people+5 for command. Truth to be said it's nearly common approach of Astra Militarum by _real_ la...
by Aenno
Mon Oct 29, 2018 5:30 am
Forum: Rules Questions (W&G)
Topic: Reloads!?!?!?!????
Replies: 28
Views: 11524

Re: Reloads!?!?!?!????

Please keep in mind that ammo isn't "abstracted a little bit"; it's abstracted as a hell. You never spend your ammo in "normal" shooting, just by using Salvo, Suppression Fire or for malfunctions, stuff like that. Still I believe it's making Salvo weapons far less useful they hav...
by Aenno
Fri Oct 26, 2018 2:11 pm
Forum: Rules Questions (W&G)
Topic: Vehicle Speeds Are TOTALLY WHACK!!!
Replies: 10
Views: 3214

Re: Vehicle Speeds Are TOTALLY WHACK!!!

Lynata wrote:Absolutely! But would that be fun to play?

I can't say for everybody. Fun isn't universal.
Personally I wouldn't declare it no-fun definitely, and I'm playing with a party who love, just love consistency.
by Aenno
Fri Oct 26, 2018 2:08 pm
Forum: Rules Questions (W&G)
Topic: 8th Edition Astra Militarum Platoon Leader Influence Level
Replies: 34
Views: 8542

Re: 8th Edition Astra Militarum Platoon Leader Influence Level

That's actually the "command structure from Imperial Armour books" I was referencing. 5 infantry squads + heavy weapons squad forming the platoon gives us the total of 6 individual units under platoon commanders guidance. It may be "less would be better" but it is still managebl...
by Aenno
Fri Oct 26, 2018 10:25 am
Forum: Rules Questions (W&G)
Topic: 8th Edition Astra Militarum Platoon Leader Influence Level
Replies: 34
Views: 8542

Re: 8th Edition Astra Militarum Platoon Leader Influence Level

The issue is rather simple - with 14 individual units under the command of the least experienced of all of the Astra Militarum commissioned officer corps such platoon would be impossible to effectively control and direct. It should be ideally no more than 3-4-5 individual units under a single comma...
by Aenno
Fri Oct 26, 2018 6:31 am
Forum: Rules Questions (W&G)
Topic: Vehicle Speeds Are TOTALLY WHACK!!!
Replies: 10
Views: 3214

Re: Vehicle Speeds Are TOTALLY WHACK!!!

Of course this is just an attempt at justifying and making sense of the rules. This being said, I think full maximum speed just cannot be supported in a game focusing on characters on foot. You'd just end up with crazy "jousting" scenarios where a vehicle is considered in vicinity in one ...

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