Search found 317 matches
- Tue Oct 23, 2018 10:23 am
- Forum: Setting Discussion (W&G)
- Topic: Webway Exits
- Replies: 6
- Views: 7598
Re: Webway Exits
That's why I wonder. There are things like Skathach Wraithknights, who can enter to Webway in the middle of battle, or exit it any time. They have special kind of equipment though, Webway Shunt Generator. And also there is special stratagem, Webway Strike, which implying that exiting Webway "ju...
- Tue Oct 23, 2018 8:24 am
- Forum: Rules Questions (W&G)
- Topic: 8th Edition Astra Militarum Platoon Leader Influence Level
- Replies: 34
- Views: 9612
Re: 8th Edition Astra Militarum Platoon Leader Influence Level
Nor do those (Astra Militarum platoon and company-level commanders) possess a mandate for enforcing Imperial law among general civilian population (such mandate entails power to legally judge someone for their infractions of Lex Imperialis and dispense appropriate punishments under mandate owner's ...
- Mon Oct 22, 2018 1:48 pm
- Forum: Setting Discussion (W&G)
- Topic: Webway Exits
- Replies: 6
- Views: 7598
Re: Webway Exits
You don't need a gate per se; effectively, you can build the gate into the Craftworld's hull, and when the portal is opened, it's opened around the hull. So that's essentially second question I asked. :) In a way, it's a question "can you remove Craftworld ability to travel without attacking C...
- Sat Oct 20, 2018 9:38 am
- Forum: Setting Discussion (W&G)
- Topic: Webway Exits
- Replies: 6
- Views: 7598
Re: Webway Exits
1. The former. You could build the latter, but it would be stupidly dangerous, which Craftworld Eldar are notorious for avoiding. An example of the latter that simply accesses the warp, without accessing the webway per se, is a vortex grenade; all you'd need would be one large enough, and designed ...
- Fri Oct 19, 2018 9:26 am
- Forum: Tangents and Miscellany (W&G)
- Topic: ShadoWanG
- Replies: 7
- Views: 8448
Re: ShadoWanG
Watch your back, conserve your ammo, never deal with a Daemon.
- Fri Oct 19, 2018 9:22 am
- Forum: Rules Questions (W&G)
- Topic: Aeldari Psykers
- Replies: 12
- Views: 10226
Re: Aeldari Psykers
Sorry for being unclear. Yes, you got it right, and I believe it's very, very important because Psychosensitive racial trait. I just want to notice that this block in Core using Asurani keyword ("The Asuryani have practiced and honed their psychic abilities for aeons", "an Asuryani ps...
- Fri Oct 19, 2018 4:59 am
- Forum: Rules Questions (W&G)
- Topic: Aeldari Psykers
- Replies: 12
- Views: 10226
Re: Aeldari Psykers
Want to know official answer still...
Verispex wrote:
- Fri Oct 19, 2018 4:57 am
- Forum: Rules Questions (W&G)
- Topic: Please correct my build
- Replies: 8
- Views: 2862
Re: Please correct my build
the rule I was referring to is an Asuryani rule, buried in the fluff text preceding the Runes of Battle powers list, rather than over where the Asuryani keyword is explained It's actually intresting question to whom exactly this rule should apply. I asked it here: http://www.ulisses-us.com/forum/vi...
- Thu Oct 18, 2018 9:00 am
- Forum: Rules Questions (W&G)
- Topic: Rules Clarifications (Under Construction)
- Replies: 40
- Views: 33547
Re: Rules Clarifications (Under Construction)
An autocannon (5 Common) is also available, in terms of actual heavy weapons - in fact, since 5 Common is so easy to get, one of the best ways to get a great gun into the party at Tier 1 is a Sister Hospitaller, where you have the party fixer get her an autocannon after chargen is over (getting any...
- Thu Oct 18, 2018 7:28 am
- Forum: Rules Questions (W&G)
- Topic: Rules Clarifications (Under Construction)
- Replies: 40
- Views: 33547
Re: Rules Clarifications (Under Construction)
Tier 1 Astra Militarum normally have access to special weapons but not heavy weapons. 1st Tier Inquisitional Acolyte gain ranged weapon of Value 5 or less of up to Uncommon rarity (must have the Imperium keyword). Voss Pattern Grenade Launcher fits. Yes, sorry, I saw wrong line (krak missle instead...