Search found 625 matches

by Bosper
Wed Jul 03, 2019 5:44 am
Forum: Rules Questions (TDE)
Topic: Cantrips and QL
Replies: 4
Views: 7454

Re: Cantrips and QL

Yup, thats it.
They can be quite useful in a creative player's hand though. Not all the time, but sometimes. The QL though is only in regards to anti-magic
by Bosper
Wed Jul 03, 2019 5:42 am
Forum: Rules Questions (TDE)
Topic: Cthulhu Mythos : Dark Eye version
Replies: 12
Views: 13993

Re: Cthulhu Mythos : Dark Eye version

The team has already be assembled, but there is no date for the kickstarter yet.
by Bosper
Tue Jun 25, 2019 11:38 am
Forum: Setting Discussion (TDE)
Topic: Rangers in TDE?
Replies: 11
Views: 11310

Re: Rangers in TDE?

There are sort of. Originally called Grenzjäger or sometimes Grenzreiter they are essentially a solidier with wilderness skills, often employed by provinces or local rulers to guard the more wild borders. I played one in 4th edition, back then it was an own premade profession, but you can easily ma...
by Bosper
Sun Jun 23, 2019 11:05 am
Forum: Rules Questions (TDE)
Topic: Traps and Poisons
Replies: 14
Views: 16333

Re: Traps and Poisons

Blind guess: Not before the “Gods of Aventuria” crowdfunding, which will be the next one after Magic. And I hope that after Gods there will be another regional supplement (Coast of the Seven Winds) and a bunch of adventures.. That sounds pretty realistic. Only that the order of release of Gods and ...
by Bosper
Fri Jun 21, 2019 11:13 am
Forum: Rules Questions (TDE)
Topic: new playable races?
Replies: 14
Views: 12154

Re: new playable races?

Its always just the highest level afaik. ignoring 3 would be quite OP. Condition immunity is just for supernatural monsters.
But more or less similar Advantages (like natural armor) show a steady cost. so Level III should be 60 AP
by Bosper
Thu Jun 20, 2019 5:25 am
Forum: Rules Questions (TDE)
Topic: new playable races?
Replies: 14
Views: 12154

Re: new playable races?

Sure, the rules are constructed to treat similar things the same way. Ignoring one common condition level should be worth the same as another. Causing these levels via magic costs the same as well for all kinds, so i see no problem here.
by Bosper
Mon Jun 17, 2019 3:21 pm
Forum: Rules Questions (TDE)
Topic: new playable races?
Replies: 14
Views: 12154

Re: new playable races?

Tristan_de_Jager wrote:True, maybe allow them to take luck III, ignoring the limit.

nah , no freebies and no exception. thats the beauty of tde5 in comparison with 4
by Bosper
Thu Jun 13, 2019 11:16 am
Forum: Rules Questions (TDE)
Topic: new playable races?
Replies: 14
Views: 12154

Re: new playable races?

yeah i did the math for most humanoid races, and goblins give quite a lot of AP, and should invest in Luck with their poor stats
by Bosper
Wed Jun 12, 2019 10:54 am
Forum: Rules Questions (TDE)
Topic: Degrees of Failiure?
Replies: 10
Views: 10727

Re: Degrees of Failiure?

To me its interesting what attribute failed. Does he lack the strenght to climb up or doesnt he even have the courage to go on. That makes enough of a difference to me. You can see that by which of the three checks fails. Generally I think you don't need several degrees of failure. Either you make ...
by Bosper
Mon Jun 03, 2019 3:16 pm
Forum: Rules Questions (TDE)
Topic: Benefits of Stone Oak?
Replies: 7
Views: 7336

Re: Benefits of Stone Oak?

I think the table was in the compendium

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