MadBeard wrote:Are there gonna to be or maybe already are in German books :
1. optional rules regarding armors and encumbrance, more armor types, materials, armor pieces (pauldrons, gauntlets, helmets etc) etc?
Aventurische Rüstkammer has some more armor types, rules about magical materials, rules for piecemeal armour.
MadBeard wrote:2. optional rules about armor type vs dmg types like there was in AD&D 2ed (piercing, slashing bludgeoning damage, some armors better to deal with certain types of weapons etc.)?
Nothing major about type vs dmg but some stuff is hidden in the Foucs rules for weapons and armors. Again you want to have the Aventurische Rüstkammer for this.
MadBeard wrote:3. optional rules about hit location mechanics?
The Aventurisches Kompendium has them.