Cyberpapacy Beyond the Core Rules

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TorgHacker
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Re: Cyberpapacy Beyond the Core Rules

Postby TorgHacker » Wed Jul 12, 2017 4:53 pm

carldot34 wrote:Sorry it's off topic. Is there a release schedule for the cosm books? Could someone point me at it?


There is not, at least one that's not public, and it's not written in stone.

What we can say is that it'll very likely be in the same order as the original cosm books, so Living Land is up next, Nile Empire after that, then Aysle.
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Jim
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Re: Cyberpapacy Beyond the Core Rules

Postby Jim » Wed Jul 12, 2017 4:59 pm

carldot34 wrote:Sorry it's off topic. Is there a release schedule for the cosm books? Could someone point me at it?


I can't point to a formal schedule, but I can recite what has been said.

A Kickstarter for a new cosm book and an adventure book dedicated to that cosm, every 4 to 5 months. Darrell is very strict in saying that is tentative and subject to change. (accidental oxymoron there). There will be stretch goals, including possibly additional cards. I *think* the scope of the Kickstarters will be smaller and less expensive, but the primary objectives are two hardbacks of 144+ pages. Pretty sure the Cosm book is longer.

The actual sequence of books is a little firmer. The Living Land, The Nile Empire, Aysle. Presumably Cyberpapacy after that, but at the fourth book things are more tentative again. I'm getting the impression Living Land and Nile Empire are written or partially written but undergoing development.
Last edited by Jim on Wed Jul 12, 2017 5:00 pm, edited 1 time in total.

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Re: Cyberpapacy Beyond the Core Rules

Postby Jim » Wed Jul 12, 2017 4:59 pm

Cross posted with Dean, but I will leave my post up unless he says it is wildly inaccurate.

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Re: Cyberpapacy Beyond the Core Rules

Postby TorgHacker » Wed Jul 12, 2017 5:30 pm

That's pretty much it. I just couldn't remember what was public and not.
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Re: Cyberpapacy Beyond the Core Rules

Postby Stormchild » Wed Jul 12, 2017 6:57 pm

I hope the godnet will be adressed as if it was a whole realm complete with its own cosm cards and a way to enter it quasi-physically (the mind wanders to the godnet and the body slacks). Up until a sourcebook for the cyberpapacy or the godnet is published, I will use dramatic skill resolution for a quick and dirty way.
I don't make things complicated. That's the way they get, all by themselves.

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Re: Cyberpapacy Beyond the Core Rules

Postby TorgHacker » Wed Jul 12, 2017 9:28 pm

I highly doubt we'd treat it as a separate cosm. However, a series of Godnet themed Cosm Cards is a wonderful idea.
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Re: Cyberpapacy Beyond the Core Rules

Postby Red_Ninja » Thu Jul 13, 2017 12:07 am

I don't know if anyone of the forum remembers a cartoon from the 1980's called the Galaxy Rangers(https://en.wikipedia.org/wiki/The_Adven ... xy_Rangers). There was a character named Doc that was a computer specialist who had an interesting power of projecting soft light hologram programs in the form of geometric shapes. These holographic programs could interact with computers and other technology. This could can interesting ability to Cyberpapacy deckers to give them more usefulness in meatspace. The holographic programs could also have aspects of summoned angels or daemons given the combined technology and medieval metaphysics in the realm.

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When it hits, it shakes me to the core
and makes me stronger than before.
-- "Courtesy Call", Thousand Foot Krutch

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Re: Cyberpapacy Beyond the Core Rules

Postby Red_Ninja » Thu Jul 13, 2017 12:27 am

Another interesting idea is how the axiom wash of the Cyberpapacy has an effect on the preexisting Core Earth computer networks. If the GodNet absorbs say a French server of a fantasy or science fiction MMORPG, would elements of that game possibly pop up in the GodNet itself or projected as holograms in the real world?
I am not afraid of the storm that comes my way.
When it hits, it shakes me to the core
and makes me stronger than before.
-- "Courtesy Call", Thousand Foot Krutch

Staffan
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Re: Cyberpapacy Beyond the Core Rules

Postby Staffan » Thu Jul 13, 2017 7:49 am

Red_Ninja wrote:Another interesting idea is how the axiom wash of the Cyberpapacy has an effect on the preexisting Core Earth computer networks. If the GodNet absorbs say a French server of a fantasy or science fiction MMORPG, would elements of that game possibly pop up in the GodNet itself or projected as holograms in the real world?

Hmm. A significant amount of Blizzard's European servers are located in Paris. Now, I don't expect Ulisses to do anything with that information (because that would probably have significant legal repercussions), but it could be interesting for your own adventures.

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Re: Cyberpapacy Beyond the Core Rules

Postby utsukushi » Thu Jul 13, 2017 3:42 pm

That's awesome to know! I'm actually in the process of statting out the Overwatch characters already... (Our family is totally into Overwatch right now, so I'm thinking if I just replace "the Delphi Council" with "Overwatch"... maybe it'll help draw the kids in to Torg! Fresh meat!)

Sorry for kind of fading out of this whole conversation -- there is a lot more that I do want to talk about here, but I'm looking over what we now actually know about the Cyberpapacy and trying to go at it more from that angle. For example, the requirement of a Neural Jack is clearly canon*, and Spells and Miracles are so sharply limited. I can't imagine anyone spending a full Perk just to get the one Miracle or Spell that will let them bring their whole team along in the one Cosm where it matters.

Blah. Really not liking the one-per-Perk thing there. I don't think I've ever been so discouraged from playing a spellcaster. I think it's correctable, but.. that's getting off topic.


*- In more ways than one! Boy, I love the Cyberpapacy.


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