GeniusCodeMonkey wrote:OK. The guys (and gal) got out of the temple after Queen Sekana kill one party member and wounds 2 others... the 'inevitable return cosm card's (forgot what its called) was played so she can come back later... they leave the temple and Killingsworth was waiting for them, snipes them from the jungle after the normal monologue and kills 2 more party members. The last party member sneaks off with the bow.
Only 1 player decided to have their character come back, the other two are doing new ones. To say that was a hard encounter is an understatement, but then not every combat is supposed to be fought.
Wow, it does sound like that was a tough encounter for your players.
I intentionally make the last scene in each act extra challenging. Word of warning, the encounter at the end of Act 4 (Amazons) might prove to be too tough unless you reduce the number of enemies or let your players control a couple of NPC Amazons.
And I always
encourage GMs to go "off-script" where needed. I want your players to have a tough time, but not necessarily get wiped out! Consider the adventure like the pirate code –– more like guidelines