Here's how it works. Using a random number generator of your choice, roll up the 4 axioms of a cosm in the Infiniverse and try to describe it. I would suggest a computer die-roller set to 1d30-1, so as to generate a result between 0-29. (Axiom 30 is boring).
I'll start... and I got a doozy from the generator.
- Magic 1 -- Concepts of luck, omens, and superstitions exist but do not actually occur or have power.
- Social 2 -- Family or pack bonds form. Hierarchies exist, governed by instinct or combat.
- Spirit 1 -- Concepts of existence beyond the physical and visible are possible, but have no effect.
- Tech 16 -- Coal engines provide power. Precision-machined parts enable pocket watches, bifocals, muskets, and rifling. Inoculation and anesthesia become common practice.
It is a world of gears and springs, with metal "trees" and "leaves" made of cogs, "rivers" of spinning wheels, and creatures of clockwork.
No one knows if Mainspring was once populated by humans and became this way by accident, or if this is just a very improbable result of the Infiniverse, but life is very different in this cosm. Everything, from the land and "water" to the creatures that populate it, are made of clockwork gears and springs. The Automata, as the creatures are called, come in many shapes and sizes, from small flying "insects" and "birds" to giant leviathans.
There is no civilization as humans recognize it. Automata engage in Darwinian struggles, each striving to dominate others through combat. Occasionally, a pair will fight and form a pairing under the control of the dominant Automata and produce offspring through the pairing of their Heartsprings. Even the "plants" and "landscape" fight for dominance (though the landscape operates on a geological timescale).
Despite being made of cogs and springs, the Automata possess possibility energy, focused in their Heartsprings. While not eternity shards (except in the largest and most powerful Automata--who are likely possibility-rated) they possess a spark of possibility that allows them to live, grow, and reproduce by sharing their energy to produce a new Heartspring.
The Law of Clockwork: This allows the existence of Heartsprings and the Automata.
The Law of Domination: As Tharkold.
The Law of Ferocity: As Tharkold.