Infinite Cosms (Forum Game)

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jhosmer1
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Re: Infinite Cosms (Forum Game)

Postby jhosmer1 » Fri Sep 22, 2017 8:31 am

  • Magic 20 -- Advances in magical theory reduce the casting time of many rituals down to equal spells. Accurate information regarding the future may be divined with minimal risk.
  • Social 21 -- The rise of global agendas and efforts. Leagues of nations arbitrate disputes and enforce treaties. Precognition becomes reliable, but still very rare.
  • Spirit 17 -- Evidence of divine power is observable and a routine part of daily life.
  • Tech 19 -- Automobiles, brain surgery, and radio voice transmission are practical. Automatic pistols, submachine guns, and crude airplanes appear. Relativity and quantum physics are developed.

Verdun

“Ils ne passeront pas!” – ‘They shall not pass!’ (Henri-Philippe Petain, during the Battle of Verdun, 1916).

Verdun may have once been a green and pleasant land, but now is a war-torn hell.

Verdun has never specialized between magic and the divine, social and technological advancement. This led eventually to disaster, however, as it gave them more weapons for the eventual Great War. The rise of national, theological, and social issues led to more and more wars between its nations, until war was everywhere.

Trenches cover a landscape filled with burned-out tanks, the bones of dragons downed in aerial combat, and the marks of hellfire. There is no longer any civilian life. Everything is mobilized for the war effort, and effort that seems to never end. No one can walk outside without protection due to the chemical, biological, and magical weapons unleashed.

There is value here, however, as Verdun has devised some of the most powerful weapons used in war.

The Law of the Military-Industrial-Magical-Complex. The War is everything, and everything is turned to the War. Spells and miracles used in combat are favored.

The Law of Suspicion. As the Cyberpapacy.

The Law of Action. As the Nile Empire.

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DerHuthmacher
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Location: Ruhr area; Germany

Re: Infinite Cosms (Forum Game)

Postby DerHuthmacher » Fri Sep 22, 2017 8:37 am

Damn...

Magic 25
Social 3
Spirit 5
Tech 21

Can anyone build something from this? I can't....
---
Hell is where the heart is.

ZorValachan
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Re: Infinite Cosms (Forum Game)

Postby ZorValachan » Fri Sep 22, 2017 10:48 am

DerHuthmacher wrote:Damn...

Magic 25
Social 3
Spirit 5
Tech 21

Can anyone build something from this? I can't....


Magic using diesel powered automations that do things according to analog and electronic circuit/vacuum tube computers mixed with magic programming of long dead masters.

Continue on...
- Leamon Crafton Jr.
Infiniverse Exchange author:

The Paraverse: An entire alternate Cosmverse
http://www.drivethrurpg.com/product/237607/

The Knights of the Road: Archtypes designed as a Storm Knight group
http://www.drivethrurpg.com/product/228365/

Savioronedge
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Re: Infinite Cosms (Forum Game)

Postby Savioronedge » Fri Sep 22, 2017 12:29 pm

DerHuthmacher wrote:Damn...

Magic 25
Social 3
Spirit 5
Tech 21

Can anyone build something from this? I can't....

Challenge Accepted
Elemuria
Magic 25 Trained spellcasters may create spells and rituals as they cast, allowing more powerful results
of improvised magic. Apportation affects objects the size of supertankers.

Magic is the basis of what passes for economy here. Anyone who survives to adulthood has learned at least some Magic (minimum 1 add in Apportation and one other Magic skill), though most people use it for simple improvised magic or for the technomantic items.

Social 3 Spoken language emerges.
There is no organization above the family. People can, but rarely do communicate with each other, preferring to speak with machines or summoned elementals.

Spirit 5 Belief supports direct communication between individuals or unnatural phenomena such as
spirits. Direct invocation of divine power becomes possible, but is unreliable and subtle. The
effect never directly confirms divine agency.

There is some belief in something Devine, and if anyone cared to argue, it could be a topic of debate. People do communicate with spirits of nature, elementals, and the dead, but the mechanism for anything "spiritual" is Magic.

Tech 21 Nuclear power and bombs operate. Devices like jet engines, electron microscopes, television,
helicopters, and large mainframe computers appear.

People do not associate with other people enough to standardize tech advances, nor to build anything as grand as a nuclear reactor. Individuals have used technomancy to build sensors, weapons, and computers, but there is not enough cooperation to support a war, even amoung families. People build flying machines, submarines, and fast land vehicles...so they can get away from other people.

World Laws
Law of Technomancy: Technology is inextricably linked to Magic in this world. Guns may require Conjuration to provide ammunition, microwave oven may require Deviation to detect cooking times, farm machines may use Apportation to water or harvest crops, or a video game may use Alteration to "move" the pixels on the screen. This law also supports creations that should not yet exist at the Tech axiom, such as underwater or airborne "cities", as the Magical components make up for the lack of Technology. Whether a magical skill is needed to use an item is determined by the intent of the item, in the same way you would determine if Science is needed to use something...a microwave is designed to be used easily, without needing a skill, for example.
Similar to Weird Science, only using Magic and Magically explainable results. All such items create a contradiction outside of Elemuria.

Law of Independence
What works for one Elemurian does not work for all, at least not in the same way. However, there is no concept of ""Ownership" as we know it, so people are frequently finding half finished or just discarded items they might want to use. Each person is adept at adjusting the efforts of others into something that works for them. The very Reality of Elemuria favors this. The only question is, how much effort does it take to make the conversion?
    Any tool which is a Contradiction in Elemuria can be Transformed by spending a Possibility. The same person (or the owner if the tool is Perk related) may latter spend another Possibility to Transform it back to its original reality.

Law of Solitude
Elemurians like to be alone, much of the time. With no maps, and no communication to share information, much of the world is empty and wild, but not necessarily "Unexplored". Abandoned homesteads, lost tools, rampaging forgotten Technomantic automota, and all kinds of strange wild Magic can be found in the weirdest places.
Think Law of Wonders, toned down. Basically Cosm cards and adventure hooks.

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Exploring the Storm
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Re: Infinite Cosms (Forum Game)

Postby Exploring the Storm » Fri Sep 22, 2017 1:40 pm

Love the effort going into these posts - totally amazing

It looks like there is much potential that we should each become High Lords on Earth and have our own small realms....like WoW garrisons...just infinitely better...think of the possibilities lol


ETS Grooup

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Exploring the Storm
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Re: Infinite Cosms (Forum Game)

Postby Exploring the Storm » Sat Sep 23, 2017 2:38 pm

No love for garrisons??? :(


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Savioronedge
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Re: Infinite Cosms (Forum Game)

Postby Savioronedge » Sat Sep 23, 2017 4:46 pm

Evercrack was a Kanawa creation, intended to assure Core Earthers would be docily subjugated. WoW was a rival corp's attempt to cash in on the Kanawa idea.

Just a personal opinion, of course.

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Exploring the Storm
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Re: Infinite Cosms (Forum Game)

Postby Exploring the Storm » Sat Sep 23, 2017 5:47 pm

The cake is a lie..... :o

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Rabbitball
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Re: Infinite Cosms (Forum Game)

Postby Rabbitball » Sat Sep 23, 2017 11:46 pm

Exploring the Storm wrote:think of the possibilities lol


ETS Grooup


The Campbell's Soup cosm wrote:The Possibilities are endless...
Dominick Riesland, aka Rabbitball
Co-author, Aysle Sourcebook for Torg Eternity
Creator of the Cosmversal Grimoire
"Those who will not follow are doomed to lead"—Anarchist, Magic: the Gathering

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Exploring the Storm
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Re: Infinite Cosms (Forum Game)

Postby Exploring the Storm » Sun Sep 24, 2017 8:09 am

The 'possibilities' are endless with this thread :D


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